[PATCH 3/3] drm/amdgpu: wait for moving fence after pinning

Christian König ckoenig.leichtzumerken at gmail.com
Mon Jun 21 13:03:28 UTC 2021


We actually need to wait for the moving fence after pinning
the BO to make sure that the pin is completed.

Signed-off-by: Christian König <christian.koenig at amd.com>
CC: stable at kernel.org
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c | 14 +++++++++++++-
 1 file changed, 13 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
index baa980a477d9..37ec59365080 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
@@ -214,9 +214,21 @@ static int amdgpu_dma_buf_pin(struct dma_buf_attachment *attach)
 {
 	struct drm_gem_object *obj = attach->dmabuf->priv;
 	struct amdgpu_bo *bo = gem_to_amdgpu_bo(obj);
+	int r;
 
 	/* pin buffer into GTT */
-	return amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
+	r = amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
+	if (r)
+		return r;
+
+	if (bo->tbo.moving) {
+		r = dma_fence_wait(bo->tbo.moving, true);
+		if (r) {
+			amdgpu_bo_unpin(bo);
+			return r;
+		}
+	}
+	return 0;
 }
 
 /**
-- 
2.25.1



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