[PATCH 3/3] drm/amdgpu: wait for moving fence after pinning
Christian König
ckoenig.leichtzumerken at gmail.com
Mon Jun 21 13:03:28 UTC 2021
We actually need to wait for the moving fence after pinning
the BO to make sure that the pin is completed.
Signed-off-by: Christian König <christian.koenig at amd.com>
CC: stable at kernel.org
---
drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
index baa980a477d9..37ec59365080 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_dma_buf.c
@@ -214,9 +214,21 @@ static int amdgpu_dma_buf_pin(struct dma_buf_attachment *attach)
{
struct drm_gem_object *obj = attach->dmabuf->priv;
struct amdgpu_bo *bo = gem_to_amdgpu_bo(obj);
+ int r;
/* pin buffer into GTT */
- return amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
+ r = amdgpu_bo_pin(bo, AMDGPU_GEM_DOMAIN_GTT);
+ if (r)
+ return r;
+
+ if (bo->tbo.moving) {
+ r = dma_fence_wait(bo->tbo.moving, true);
+ if (r) {
+ amdgpu_bo_unpin(bo);
+ return r;
+ }
+ }
+ return 0;
}
/**
--
2.25.1
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