[PATCH v4] drm/amd/amdgpu implement tdr advanced mode
Christian König
christian.koenig at amd.com
Wed Mar 10 13:49:52 UTC 2021
Andrey needs to review the reste, but essentially I don't see the reason
why you need this drm_sched_resubmit_jobs2().
Christian.
Am 10.03.21 um 14:36 schrieb Zhang, Jack (Jian):
>
> [AMD Official Use Only - Internal Distribution Only]
>
>
> Thanks Christian, just did the checkpatch scan. Please see the V6 patch
>
> /Jack
>
>
> ------------------------------------------------------------------------
> *From:* Koenig, Christian <Christian.Koenig at amd.com>
> *Sent:* Wednesday, March 10, 2021 8:54:53 PM
> *To:* Zhang, Jack (Jian) <Jack.Zhang1 at amd.com>;
> amd-gfx at lists.freedesktop.org <amd-gfx at lists.freedesktop.org>;
> Grodzovsky, Andrey <Andrey.Grodzovsky at amd.com>; Liu, Monk
> <Monk.Liu at amd.com>; Deng, Emily <Emily.Deng at amd.com>
> *Subject:* Re: [PATCH v4] drm/amd/amdgpu implement tdr advanced mode
> Am 10.03.21 um 12:19 schrieb Jack Zhang:
> > [Why]
> > Previous tdr design treats the first job in job_timeout as the bad job.
> > But sometimes a later bad compute job can block a good gfx job and
> > cause an unexpected gfx job timeout because gfx and compute ring share
> > internal GC HW mutually.
> >
> > [How]
> > This patch implements an advanced tdr mode.It involves an additinal
> > synchronous pre-resubmit step(Step0 Resubmit) before normal resubmit
> > step in order to find the real bad job.
> >
> > 1. At Step0 Resubmit stage, it synchronously submits and pends for the
> > first job being signaled. If it gets timeout, we identify it as guilty
> > and do hw reset. After that, we would do the normal resubmit step to
> > resubmit left jobs.
> >
> > 2. Re-insert Bailing job to mirror_list, and leave it to be handled by
> > the main reset thread.
> >
> > 3. For whole gpu reset(vram lost), do resubmit as the old way.
> >
> > Signed-off-by: Jack Zhang <Jack.Zhang1 at amd.com>
> > Change-Id: I408357f10b9034caaa1b83610e19e514c5fbaaf2
> > ---
> > drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 73 ++++++++++++++++++++-
> > drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c | 2 +-
> > drivers/gpu/drm/scheduler/sched_main.c | 75 ++++++++++++++++++++++
> > include/drm/gpu_scheduler.h | 2 +
> > 4 files changed, 148 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > index e247c3a2ec08..02056355a055 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > @@ -4639,7 +4639,7 @@ int amdgpu_device_gpu_recover(struct
> amdgpu_device *adev,
> > int i, r = 0;
> > bool need_emergency_restart = false;
> > bool audio_suspended = false;
> > -
> > + int tmp_vram_lost_counter;
>
> Please keep the empoty line between declaration and code.
>
> In general give that patch a pass with checkpath.pl since there are a
> couple of other place which needs fixing at first glance.
>
> Christian.
>
>
> > /*
> > * Special case: RAS triggered and full reset isn't supported
> > */
> > @@ -4689,9 +4689,14 @@ int amdgpu_device_gpu_recover(struct
> amdgpu_device *adev,
> > dev_info(adev->dev, "Bailing on TDR for s_job:%llx,
> as another already in progress",
> > job ? job->base.id : -1);
> >
> > - /* even we skipped this reset, still need to set the
> job to guilty */
> > - if (job)
> > + if (job) {
> > + /* re-insert node to avoid memory leak */
> > + spin_lock(&job->base.sched->job_list_lock);
> > + list_add(&job->base.node, &job->base.sched->pending_list);
> > + spin_unlock(&job->base.sched->job_list_lock);
> > + /* even we skipped this reset, still need to
> set the job to guilty */
> > drm_sched_increase_karma(&job->base);
> > + }
> > goto skip_recovery;
> > }
> >
> > @@ -4788,6 +4793,7 @@ int amdgpu_device_gpu_recover(struct
> amdgpu_device *adev,
> > }
> > }
> >
> > + tmp_vram_lost_counter = atomic_read(&((adev)->vram_lost_counter));
> > /* Actual ASIC resets if needed.*/
> > /* TODO Implement XGMI hive reset logic for SRIOV */
> > if (amdgpu_sriov_vf(adev)) {
> > @@ -4805,6 +4811,67 @@ int amdgpu_device_gpu_recover(struct
> amdgpu_device *adev,
> > /* Post ASIC reset for all devs .*/
> > list_for_each_entry(tmp_adev, device_list_handle,
> gmc.xgmi.head) {
> >
> > + if (amdgpu_gpu_recovery == 2 &&
> > + !(tmp_vram_lost_counter <
> atomic_read(&adev->vram_lost_counter))) {
> > +
> > + for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
> > + struct amdgpu_ring *ring =
> tmp_adev->rings[i];
> > + int ret = 0;
> > + struct drm_sched_job *s_job;
> > +
> > + if (!ring || !ring->sched.thread)
> > + continue;
> > +
> > + /* No point to resubmit jobs if we
> didn't HW reset*/
> > + if (!tmp_adev->asic_reset_res &&
> !job_signaled) {
> > +
> > + s_job =
> list_first_entry_or_null(&ring->sched.pending_list, struct
> drm_sched_job, list);
> > + if (s_job == NULL)
> > + continue;
> > +
> > + /* clear job's guilty and
> depend the folowing step to decide the real one */
> > + drm_sched_reset_karma(s_job);
> > + drm_sched_resubmit_jobs2(&ring->sched, 1);
> > + ret =
> dma_fence_wait_timeout(s_job->s_fence->parent, false,
> ring->sched.timeout);
> > +
> > + if (ret == 0) { /* timeout */
> > + DRM_ERROR("Found the real bad job! ring:%s, job_id:%llx\n",
> ring->sched.name, s_job->id);
> > + /* set guilty */
> > + drm_sched_increase_karma(s_job);
> > +
> > + /* do hw reset */
> > + if
> (amdgpu_sriov_vf(adev)) {
> > + amdgpu_virt_fini_data_exchange(adev);
> > + r =
> amdgpu_device_reset_sriov(adev, false);
> > + if (r)
> > + adev->asic_reset_res = r;
> > + } else {
> > + r =
> amdgpu_do_asic_reset(hive, device_list_handle, &need_full_reset, false);
> > + if (r && r ==
> -EAGAIN)
> > + goto retry;
> > + }
> > +
> > + /* add reset counter
> so that the following resubmitted job could flush vmid */
> > + atomic_inc(&tmp_adev->gpu_reset_counter);
> > + continue;
> > + }
> > +
> > + /* got the hw fence, signal
> finished fence */
> > + atomic_dec(&ring->sched.num_jobs);
> > + dma_fence_get(&s_job->s_fence->finished);
> > + dma_fence_signal(&s_job->s_fence->finished);
> > + dma_fence_put(&s_job->s_fence->finished);
> > +
> > +
> > + /* remove node from list and
> free the job */
> > + spin_lock(&ring->sched.job_list_lock);
> > + list_del_init(&s_job->node);
> > + spin_unlock(&ring->sched.job_list_lock);
> > + ring->sched.ops->free_job(s_job);
> > + }
> > + }
> > + }
> > +
> > for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
> > struct amdgpu_ring *ring = tmp_adev->rings[i];
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c
> > index 865f924772b0..9c3f4edb7532 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c
> > @@ -509,7 +509,7 @@ module_param_named(compute_multipipe,
> amdgpu_compute_multipipe, int, 0444);
> > * DOC: gpu_recovery (int)
> > * Set to enable GPU recovery mechanism (1 = enable, 0 = disable).
> The default is -1 (auto, disabled except SRIOV).
> > */
> > -MODULE_PARM_DESC(gpu_recovery, "Enable GPU recovery mechanism, (1 =
> enable, 0 = disable, -1 = auto)");
> > +MODULE_PARM_DESC(gpu_recovery, "Enable GPU recovery mechanism, (2 =
> advanced tdr mode, 1 = enable, 0 = disable, -1 = auto)");
> > module_param_named(gpu_recovery, amdgpu_gpu_recovery, int, 0444);
> >
> > /**
> > diff --git a/drivers/gpu/drm/scheduler/sched_main.c
> b/drivers/gpu/drm/scheduler/sched_main.c
> > index d82a7ebf6099..99a6a8bddd6f 100644
> > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > @@ -395,6 +395,81 @@ void drm_sched_increase_karma(struct
> drm_sched_job *bad)
> > }
> > EXPORT_SYMBOL(drm_sched_increase_karma);
> >
> > +
> > +void drm_sched_resubmit_jobs2(struct drm_gpu_scheduler *sched, int max)
> > +{
> > + struct drm_sched_job *s_job, *tmp;
> > + uint64_t guilty_context;
> > + bool found_guilty = false;
> > + struct dma_fence *fence;
> > + int i = 0;
> > +
> > + list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
> > + struct drm_sched_fence *s_fence = s_job->s_fence;
> > +
> > + if (i>=max)
> > + break;
> > +
> > + if (!found_guilty && atomic_read(&s_job->karma) >
> sched->hang_limit) {
> > + found_guilty = true;
> > + guilty_context =
> s_job->s_fence->scheduled.context;
> > + }
> > +
> > + if (found_guilty && s_job->s_fence->scheduled.context
> == guilty_context)
> > + dma_fence_set_error(&s_fence->finished, -ECANCELED);
> > +
> > + dma_fence_put(s_job->s_fence->parent);
> > + fence = sched->ops->run_job(s_job);
> > + i++;
> > +
> > + if (IS_ERR_OR_NULL(fence)) {
> > + if (IS_ERR(fence))
> > + dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
> > +
> > + s_job->s_fence->parent = NULL;
> > + } else {
> > + s_job->s_fence->parent = fence;
> > + }
> > + }
> > +}
> > +EXPORT_SYMBOL(drm_sched_resubmit_jobs2);
> > +
> > +
> > +
> > +void drm_sched_reset_karma(struct drm_sched_job *bad)
> > +{
> > + int i;
> > + struct drm_sched_entity *tmp;
> > + struct drm_sched_entity *entity;
> > + struct drm_gpu_scheduler *sched = bad->sched;
> > +
> > + /* don't reset @bad's karma if it's from KERNEL RQ,
> > + * because sometimes GPU hang would cause kernel jobs (like VM
> updating jobs)
> > + * corrupt but keep in mind that kernel jobs always considered
> good.
> > + */
> > + if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
> > + atomic_set(&bad->karma, 0);
> > + for (i = DRM_SCHED_PRIORITY_MIN; i <
> DRM_SCHED_PRIORITY_KERNEL;
> > + i++) {
> > + struct drm_sched_rq *rq = &sched->sched_rq[i];
> > +
> > + spin_lock(&rq->lock);
> > + list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
> > + if (bad->s_fence->scheduled.context ==
> > + entity->fence_context) {
> > + if (entity->guilty)
> > + atomic_set(entity->guilty, 0);
> > + break;
> > + }
> > + }
> > + spin_unlock(&rq->lock);
> > + if (&entity->list != &rq->entities)
> > + break;
> > + }
> > + }
> > +}
> > +EXPORT_SYMBOL(drm_sched_reset_karma);
> > +
> > /**
> > * drm_sched_stop - stop the scheduler
> > *
> > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> > index 1c815e0a14ed..01c609149731 100644
> > --- a/include/drm/gpu_scheduler.h
> > +++ b/include/drm/gpu_scheduler.h
> > @@ -321,7 +321,9 @@ void drm_sched_wakeup(struct drm_gpu_scheduler
> *sched);
> > void drm_sched_stop(struct drm_gpu_scheduler *sched, struct
> drm_sched_job *bad);
> > void drm_sched_start(struct drm_gpu_scheduler *sched, bool
> full_recovery);
> > void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
> > +void drm_sched_resubmit_jobs2(struct drm_gpu_scheduler *sched, int
> max);
> > void drm_sched_increase_karma(struct drm_sched_job *bad);
> > +void drm_sched_reset_karma(struct drm_sched_job *bad);
> > bool drm_sched_dependency_optimized(struct dma_fence* fence,
> > struct drm_sched_entity *entity);
> > void drm_sched_fault(struct drm_gpu_scheduler *sched);
>
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