[PATCH v7 13/16] drm/scheduler: Fix hang when sched_entity released

Andrey Grodzovsky andrey.grodzovsky at amd.com
Tue May 18 17:43:52 UTC 2021



On 2021-05-18 12:33 p.m., Christian König wrote:
> Am 18.05.21 um 18:17 schrieb Andrey Grodzovsky:
>>
>>
>> On 2021-05-18 11:15 a.m., Christian König wrote:
>>> Am 18.05.21 um 17:03 schrieb Andrey Grodzovsky:
>>>>
>>>> On 2021-05-18 10:07 a.m., Christian König wrote:
>>>>> In a separate discussion with Daniel we once more iterated over the 
>>>>> dma_resv requirements and I came to the conclusion that this 
>>>>> approach here won't work reliable.
>>>>>
>>>>> The problem is as following:
>>>>> 1. device A schedules some rendering with into a buffer and exports 
>>>>> it as DMA-buf.
>>>>> 2. device B imports the DMA-buf and wants to consume the rendering, 
>>>>> for the the fence of device A is replaced with a new operation.
>>>>> 3. device B is hot plugged and the new operation canceled/newer 
>>>>> scheduled.
>>>>>
>>>>> The problem is now that we can't do this since the operation of 
>>>>> device A is still running and by signaling our fences we run into 
>>>>> the problem of potential memory corruption.
>>
>> By signaling s_fence->finished of the canceled operation from the
>> removed device B we in fact cause memory corruption for the uncompleted
>> job still running on device A ? Because there is someone waiting to
>> read write from the imported buffer on device B and he only waits for
>> the s_fence->finished of device B we signaled
>> in drm_sched_entity_kill_jobs ?
> 
> Exactly that, yes.
> 
> In other words when you have a dependency chain like A->B->C then memory 
> management only waits for C before freeing up the memory for example.
> 
> When C now signaled because the device is hot-plugged before A or B are 
> finished they are essentially accessing freed up memory.

But didn't C imported the BO form B or A in this case ? Why would he be
the one releasing that memory ? He would be just dropping his reference
to the BO, no ?

Also in the general case,
drm_sched_entity_fini->drm_sched_entity_kill_jobs which is
the one who signals the 'C' fence with error code are as far
as I looked called from when the user of that BO is stopping
the usage anyway (e.g. drm_driver.postclose callback for when use
process closes his device file) who would then access and corrupt
the exported memory on device A where the job hasn't completed yet ?

Andrey

> 
> Christian.
> 
>>
>> Andrey
>>
>>>>
>>>>
>>>> I am not sure this problem you describe above is related to this patch.
>>>
>>> Well it is kind of related.
>>>
>>>> Here we purely expand the criteria for when sched_entity is
>>>> considered idle in order to prevent a hang on device remove.
>>>
>>> And exactly that is problematic. See the jobs on the entity need to 
>>> cleanly wait for their dependencies before they can be completed.
>>>
>>> drm_sched_entity_kill_jobs() is also not handling that correctly at 
>>> the moment, we only wait for the last scheduled fence but not for the 
>>> dependencies of the job.
>>>
>>>> Were you addressing the patch from yesterday in which you commented
>>>> that you found a problem with how we finish fences ? It was
>>>> '[PATCH v7 12/16] drm/amdgpu: Fix hang on device removal.'
>>>>
>>>> Also, in the patch series as it is now we only signal HW fences for the
>>>> extracted device B, we are not touching any other fences. In fact as 
>>>> you
>>>> may remember, I dropped all new logic to forcing fence completion in
>>>> this patch series and only call amdgpu_fence_driver_force_completion
>>>> for the HW fences of the extracted device as it's done today anyway.
>>>
>>> Signaling hardware fences is unproblematic since they are emitted 
>>> when the software scheduling is already completed.
>>>
>>> Christian.
>>>
>>>>
>>>> Andrey
>>>>
>>>>>
>>>>> Not sure how to handle that case. One possibility would be to wait 
>>>>> for all dependencies of unscheduled jobs before signaling their 
>>>>> fences as canceled.
>>>>>
>>>>> Christian.
>>>>>
>>>>> Am 12.05.21 um 16:26 schrieb Andrey Grodzovsky:
>>>>>> Problem: If scheduler is already stopped by the time sched_entity
>>>>>> is released and entity's job_queue not empty I encountred
>>>>>> a hang in drm_sched_entity_flush. This is because 
>>>>>> drm_sched_entity_is_idle
>>>>>> never becomes false.
>>>>>>
>>>>>> Fix: In drm_sched_fini detach all sched_entities from the
>>>>>> scheduler's run queues. This will satisfy drm_sched_entity_is_idle.
>>>>>> Also wakeup all those processes stuck in sched_entity flushing
>>>>>> as the scheduler main thread which wakes them up is stopped by now.
>>>>>>
>>>>>> v2:
>>>>>> Reverse order of drm_sched_rq_remove_entity and marking
>>>>>> s_entity as stopped to prevent reinserion back to rq due
>>>>>> to race.
>>>>>>
>>>>>> v3:
>>>>>> Drop drm_sched_rq_remove_entity, only modify entity->stopped
>>>>>> and check for it in drm_sched_entity_is_idle
>>>>>>
>>>>>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
>>>>>> Reviewed-by: Christian König <christian.koenig at amd.com>
>>>>>> ---
>>>>>>   drivers/gpu/drm/scheduler/sched_entity.c |  3 ++-
>>>>>>   drivers/gpu/drm/scheduler/sched_main.c   | 24 
>>>>>> ++++++++++++++++++++++++
>>>>>>   2 files changed, 26 insertions(+), 1 deletion(-)
>>>>>>
>>>>>> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
>>>>>> b/drivers/gpu/drm/scheduler/sched_entity.c
>>>>>> index 0249c7450188..2e93e881b65f 100644
>>>>>> --- a/drivers/gpu/drm/scheduler/sched_entity.c
>>>>>> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
>>>>>> @@ -116,7 +116,8 @@ static bool drm_sched_entity_is_idle(struct 
>>>>>> drm_sched_entity *entity)
>>>>>>       rmb(); /* for list_empty to work without lock */
>>>>>>       if (list_empty(&entity->list) ||
>>>>>> -        spsc_queue_count(&entity->job_queue) == 0)
>>>>>> +        spsc_queue_count(&entity->job_queue) == 0 ||
>>>>>> +        entity->stopped)
>>>>>>           return true;
>>>>>>       return false;
>>>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
>>>>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>> index 8d1211e87101..a2a953693b45 100644
>>>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>> @@ -898,9 +898,33 @@ EXPORT_SYMBOL(drm_sched_init);
>>>>>>    */
>>>>>>   void drm_sched_fini(struct drm_gpu_scheduler *sched)
>>>>>>   {
>>>>>> +    struct drm_sched_entity *s_entity;
>>>>>> +    int i;
>>>>>> +
>>>>>>       if (sched->thread)
>>>>>>           kthread_stop(sched->thread);
>>>>>> +    for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= 
>>>>>> DRM_SCHED_PRIORITY_MIN; i--) {
>>>>>> +        struct drm_sched_rq *rq = &sched->sched_rq[i];
>>>>>> +
>>>>>> +        if (!rq)
>>>>>> +            continue;
>>>>>> +
>>>>>> +        spin_lock(&rq->lock);
>>>>>> +        list_for_each_entry(s_entity, &rq->entities, list)
>>>>>> +            /*
>>>>>> +             * Prevents reinsertion and marks job_queue as idle,
>>>>>> +             * it will removed from rq in drm_sched_entity_fini
>>>>>> +             * eventually
>>>>>> +             */
>>>>>> +            s_entity->stopped = true;
>>>>>> +        spin_unlock(&rq->lock);
>>>>>> +
>>>>>> +    }
>>>>>> +
>>>>>> +    /* Wakeup everyone stuck in drm_sched_entity_flush for this 
>>>>>> scheduler */
>>>>>> +    wake_up_all(&sched->job_scheduled);
>>>>>> +
>>>>>>       /* Confirm no work left behind accessing device structures */
>>>>>>       cancel_delayed_work_sync(&sched->work_tdr);
>>>>>
>>>
> 


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