[PATCH 28/32] drm/amd/display: For stereo keep "FLIP_ANY_FRAME"
Tom Chung
chiahsuan.chung at amd.com
Fri Aug 5 17:58:22 UTC 2022
From: Alvin Lee <alvin.lee2 at amd.com>
[Description]
Observed in stereomode that programming FLIP_LEFT_EYE
can cause hangs. Keep FLIP_ANY_FRAME in stereo mode so
the surface flip can take place before left or right eye
Reviewed-by: Martin Leung <Martin.Leung at amd.com>
Acked-by: Tom Chung <chiahsuan.chung at amd.com>
Signed-off-by: Alvin Lee <alvin.lee2 at amd.com>
---
drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
index 6a4dcafb9bba..dc3e8df706b3 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_hubp.c
@@ -86,7 +86,7 @@ bool hubp3_program_surface_flip_and_addr(
VMID, address->vmid);
if (address->type == PLN_ADDR_TYPE_GRPH_STEREO) {
- REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0x1);
+ REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_MODE_FOR_STEREOSYNC, 0);
REG_UPDATE(DCSURF_FLIP_CONTROL, SURFACE_FLIP_IN_STEREOSYNC, 0x1);
} else {
--
2.25.1
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