[PATCH 2/2] drm/amdgpu: Use last_unlocked fence for unlocked update
Christian König
christian.koenig at amd.com
Mon Mar 28 09:21:45 UTC 2022
Am 26.03.22 um 01:56 schrieb Philip Yang:
> MMU callback update page table set unlocked flag, add callback tlb_cb to
> vm->last_unlocked fence, and pass it back to upper layer to wait for
> page table update done.
>
> Signed-off-by: Philip Yang <Philip.Yang at amd.com>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 5 ++++-
> 1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index 48f326609976..aac1b625194f 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -927,7 +927,10 @@ int amdgpu_vm_bo_update_mapping(struct amdgpu_device *adev,
>
> r = vm->update_funcs->commit(¶ms, fence);
>
> - if (!unlocked && (!(flags & AMDGPU_PTE_VALID) || params.table_freed)) {
> + if (!(flags & AMDGPU_PTE_VALID) || params.table_freed) {
Dropping the check for the unlocked flag here seems to be ok.
> + if (unlocked && fence)
> + *fence = dma_fence_get(vm->last_unlocked);
> +
But that doesn't seems to make sense, fence should already contain the
necessary fence object if any.
Regards,
Christian.
> tlb_cb->vm = vm;
> if (!fence || !*fence ||
> dma_fence_add_callback(*fence, &tlb_cb->cb,
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