[PATCH 2/8] drm/scheduler: add drm_sched_entity_error and use rcu for last_scheduled
Christian König
ckoenig.leichtzumerken at gmail.com
Thu Apr 20 11:57:46 UTC 2023
Switch to using RCU handling for the last scheduled job and add a
function to return the error code of it.
Signed-off-by: Christian König <christian.koenig at amd.com>
---
drivers/gpu/drm/scheduler/sched_entity.c | 39 +++++++++++++++++++-----
include/drm/gpu_scheduler.h | 3 +-
2 files changed, 33 insertions(+), 9 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index eaf71fe15ed3..d3f4ada6a68e 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -72,7 +72,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
entity->num_sched_list = num_sched_list;
entity->priority = priority;
entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
- entity->last_scheduled = NULL;
+ RCU_INIT_POINTER(entity->last_scheduled, NULL);
RB_CLEAR_NODE(&entity->rb_tree_node);
if(num_sched_list)
@@ -140,6 +140,27 @@ bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
return true;
}
+/**
+ * drm_sched_entity_error - return error of last scheduled job
+ * @entity: scheduler entity to check
+ *
+ * Opportunistically return the error of the last scheduled job. Result can
+ * change any time when new jobs are pushed to the hw.
+ */
+int drm_sched_entity_error(struct drm_sched_entity *entity)
+{
+ struct dma_fence *fence;
+ int r;
+
+ rcu_read_lock();
+ fence = rcu_dereference(entity->last_scheduled);
+ r = fence ? fence->error : 0;
+ rcu_read_unlock();
+
+ return r;
+}
+EXPORT_SYMBOL(drm_sched_entity_error);
+
static void drm_sched_entity_kill_jobs_work(struct work_struct *wrk)
{
struct drm_sched_job *job = container_of(wrk, typeof(*job), work);
@@ -191,7 +212,9 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
/* Make sure this entity is not used by the scheduler at the moment */
wait_for_completion(&entity->entity_idle);
- prev = dma_fence_get(entity->last_scheduled);
+ /* The entity is guaranteed to not be used by the scheduler */
+ prev = rcu_dereference_check(entity->last_scheduled, true);
+ dma_fence_get(prev);
while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
struct drm_sched_fence *s_fence = job->s_fence;
@@ -278,8 +301,8 @@ void drm_sched_entity_fini(struct drm_sched_entity *entity)
entity->dependency = NULL;
}
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
+ dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
+ RCU_INIT_POINTER(entity->last_scheduled, NULL);
}
EXPORT_SYMBOL(drm_sched_entity_fini);
@@ -421,9 +444,9 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
if (entity->guilty && atomic_read(entity->guilty))
dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
- dma_fence_put(entity->last_scheduled);
-
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
+ dma_fence_put(rcu_dereference_check(entity->last_scheduled, true));
+ rcu_assign_pointer(entity->last_scheduled,
+ dma_fence_get(&sched_job->s_fence->finished));
/*
* If the queue is empty we allow drm_sched_entity_select_rq() to
@@ -471,7 +494,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
*/
smp_rmb();
- fence = entity->last_scheduled;
+ fence = rcu_dereference_check(entity->last_scheduled, true);
/* stay on the same engine if the previous job hasn't finished */
if (fence && !dma_fence_is_signaled(fence))
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 5c1df6b12ced..6084459b2def 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -190,7 +190,7 @@ struct drm_sched_entity {
* by the scheduler thread, can be accessed locklessly from
* drm_sched_job_arm() iff the queue is empty.
*/
- struct dma_fence *last_scheduled;
+ struct dma_fence __rcu *last_scheduled;
/**
* @last_user: last group leader pushing a job into the entity.
@@ -561,6 +561,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority);
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
+int drm_sched_entity_error(struct drm_sched_entity *entity);
struct drm_sched_fence *drm_sched_fence_alloc(
struct drm_sched_entity *s_entity, void *owner);
--
2.34.1
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