[PATCH 1/8] drm/amdgpu: UAPI for user queue management
Alex Deucher
alexdeucher at gmail.com
Mon Feb 6 21:03:24 UTC 2023
On Mon, Feb 6, 2023 at 12:01 PM Christian König
<christian.koenig at amd.com> wrote:
>
> Am 06.02.23 um 17:56 schrieb Alex Deucher:
> > On Fri, Feb 3, 2023 at 5:26 PM Shashank Sharma <shashank.sharma at amd.com> wrote:
> >> Hey Alex,
> >>
> >> On 03/02/2023 23:07, Alex Deucher wrote:
> >>> On Fri, Feb 3, 2023 at 4:54 PM Shashank Sharma <shashank.sharma at amd.com> wrote:
> >>>> From: Alex Deucher <alexander.deucher at amd.com>
> >>>>
> >>>> This patch intorduces new UAPI/IOCTL for usermode graphics
> >>>> queue. The userspace app will fill this structure and request
> >>>> the graphics driver to add a graphics work queue for it. The
> >>>> output of this UAPI is a queue id.
> >>>>
> >>>> This UAPI maps the queue into GPU, so the graphics app can start
> >>>> submitting work to the queue as soon as the call returns.
> >>>>
> >>>> Cc: Alex Deucher <alexander.deucher at amd.com>
> >>>> Cc: Christian Koenig <christian.koenig at amd.com>
> >>>> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> >>>> Signed-off-by: Shashank Sharma <shashank.sharma at amd.com>
> >>>> ---
> >>>> include/uapi/drm/amdgpu_drm.h | 53 +++++++++++++++++++++++++++++++++++
> >>>> 1 file changed, 53 insertions(+)
> >>>>
> >>>> diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
> >>>> index 4038abe8505a..6c5235d107b3 100644
> >>>> --- a/include/uapi/drm/amdgpu_drm.h
> >>>> +++ b/include/uapi/drm/amdgpu_drm.h
> >>>> @@ -54,6 +54,7 @@ extern "C" {
> >>>> #define DRM_AMDGPU_VM 0x13
> >>>> #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
> >>>> #define DRM_AMDGPU_SCHED 0x15
> >>>> +#define DRM_AMDGPU_USERQ 0x16
> >>>>
> >>>> #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
> >>>> #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
> >>>> @@ -71,6 +72,7 @@ extern "C" {
> >>>> #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
> >>>> #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
> >>>> #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
> >>>> +#define DRM_IOCTL_AMDGPU_USERQ DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
> >>>>
> >>>> /**
> >>>> * DOC: memory domains
> >>>> @@ -302,6 +304,57 @@ union drm_amdgpu_ctx {
> >>>> union drm_amdgpu_ctx_out out;
> >>>> };
> >>>>
> >>>> +/* user queue IOCTL */
> >>>> +#define AMDGPU_USERQ_OP_CREATE 1
> >>>> +#define AMDGPU_USERQ_OP_FREE 2
> >>>> +
> >>>> +#define AMDGPU_USERQ_MQD_FLAGS_SECURE (1 << 0)
> >>>> +#define AMDGPU_USERQ_MQD_FLAGS_AQL (1 << 1)
> >>>> +
> >>>> +struct drm_amdgpu_userq_mqd {
> >>>> + /** Flags: AMDGPU_USERQ_MQD_FLAGS_* */
> >>>> + __u32 flags;
> >>>> + /** IP type: AMDGPU_HW_IP_* */
> >>>> + __u32 ip_type;
> >>>> + /** GEM object handle */
> >>>> + __u32 doorbell_handle;
> >>>> + /** Doorbell offset in dwords */
> >>>> + __u32 doorbell_offset;
> >>> Since doorbells are 64 bit, maybe this offset should be in qwords.
> >> Can you please help to cross check this information ? All the existing
> >> kernel doorbell calculations are keeping doorbells size as sizeof(u32)
> > Doorbells on pre-vega hardware are 32 bits so that is where that comes
> > from, but from vega onward most doorbells are 64 bit. I think some
> > versions of VCN may still use 32 bit doorbells. Internally in the
> > kernel driver we just use two slots for newer hardware, but for the
> > UAPI, I think we can just stick with 64 bit slots to avoid confusion.
> > Even if an engine only uses a 32 bit one, I don't know that there is
> > much value to trying to support variable doorbell sizes.
>
> I think we can stick with using __u32 because this is *not* the size of
> the doorbell entries.
>
> Instead this is the offset into the BO where to find the doorbell for
> this queue (which then in turn is 64bits wide).
>
> Since we will probably never have more than 4GiB doorbells we should be
> pretty save to use 32bits here.
Yes, the offset would still be 32 bits, but the units would be qwords. E.g.,
+ /** Doorbell offset in qwords */
+ __u32 doorbell_offset;
That way you couldn't accidently specify an overlapping doorbell.
Alex
>
> Christian.
>
> >
> > Alex
> >
> >>>> + /** GPU virtual address of the queue */
> >>>> + __u64 queue_va;
> >>>> + /** Size of the queue in bytes */
> >>>> + __u64 queue_size;
> >>>> + /** GPU virtual address of the rptr */
> >>>> + __u64 rptr_va;
> >>>> + /** GPU virtual address of the wptr */
> >>>> + __u64 wptr_va;
> >>>> +};
> >>>> +
> >>>> +struct drm_amdgpu_userq_in {
> >>>> + /** AMDGPU_USERQ_OP_* */
> >>>> + __u32 op;
> >>>> + /** Flags */
> >>>> + __u32 flags;
> >>>> + /** Queue handle to associate the queue free call with,
> >>>> + * unused for queue create calls */
> >>>> + __u32 queue_id;
> >>>> + __u32 pad;
> >>>> + /** Queue descriptor */
> >>>> + struct drm_amdgpu_userq_mqd mqd;
> >>>> +};
> >>>> +
> >>>> +struct drm_amdgpu_userq_out {
> >>>> + /** Queue handle */
> >>>> + __u32 q_id;
> >>> Maybe this should be queue_id to match the input.
> >> Agree.
> >>
> >> - Shashank
> >>
> >>> Alex
> >>>
> >>>> + /** Flags */
> >>>> + __u32 flags;
> >>>> +};
> >>>> +
> >>>> +union drm_amdgpu_userq {
> >>>> + struct drm_amdgpu_userq_in in;
> >>>> + struct drm_amdgpu_userq_out out;
> >>>> +};
> >>>> +
> >>>> /* vm ioctl */
> >>>> #define AMDGPU_VM_OP_RESERVE_VMID 1
> >>>> #define AMDGPU_VM_OP_UNRESERVE_VMID 2
> >>>> --
> >>>> 2.34.1
> >>>>
>
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