[PATCH 1/8] drm/amdgpu: UAPI for user queue management

Christian König christian.koenig at amd.com
Tue Feb 7 14:19:12 UTC 2023


Am 07.02.23 um 15:17 schrieb Alex Deucher:
> On Tue, Feb 7, 2023 at 9:11 AM Christian König
> <ckoenig.leichtzumerken at gmail.com> wrote:
>> Am 07.02.23 um 15:07 schrieb Alex Deucher:
>>> On Tue, Feb 7, 2023 at 2:38 AM Shashank Sharma <shashank.sharma at amd.com> wrote:
>>>> On 07/02/2023 08:03, Christian König wrote:
>>>>> Am 06.02.23 um 22:03 schrieb Alex Deucher:
>>>>>> On Mon, Feb 6, 2023 at 12:01 PM Christian König
>>>>>> <christian.koenig at amd.com> wrote:
>>>>>>> Am 06.02.23 um 17:56 schrieb Alex Deucher:
>>>>>>>> On Fri, Feb 3, 2023 at 5:26 PM Shashank Sharma
>>>>>>>> <shashank.sharma at amd.com> wrote:
>>>>>>>>> Hey Alex,
>>>>>>>>>
>>>>>>>>> On 03/02/2023 23:07, Alex Deucher wrote:
>>>>>>>>>> On Fri, Feb 3, 2023 at 4:54 PM Shashank Sharma
>>>>>>>>>> <shashank.sharma at amd.com> wrote:
>>>>>>>>>>> From: Alex Deucher <alexander.deucher at amd.com>
>>>>>>>>>>>
>>>>>>>>>>> This patch intorduces new UAPI/IOCTL for usermode graphics
>>>>>>>>>>> queue. The userspace app will fill this structure and request
>>>>>>>>>>> the graphics driver to add a graphics work queue for it. The
>>>>>>>>>>> output of this UAPI is a queue id.
>>>>>>>>>>>
>>>>>>>>>>> This UAPI maps the queue into GPU, so the graphics app can start
>>>>>>>>>>> submitting work to the queue as soon as the call returns.
>>>>>>>>>>>
>>>>>>>>>>> Cc: Alex Deucher <alexander.deucher at amd.com>
>>>>>>>>>>> Cc: Christian Koenig <christian.koenig at amd.com>
>>>>>>>>>>> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
>>>>>>>>>>> Signed-off-by: Shashank Sharma <shashank.sharma at amd.com>
>>>>>>>>>>> ---
>>>>>>>>>>>       include/uapi/drm/amdgpu_drm.h | 53
>>>>>>>>>>> +++++++++++++++++++++++++++++++++++
>>>>>>>>>>>       1 file changed, 53 insertions(+)
>>>>>>>>>>>
>>>>>>>>>>> diff --git a/include/uapi/drm/amdgpu_drm.h
>>>>>>>>>>> b/include/uapi/drm/amdgpu_drm.h
>>>>>>>>>>> index 4038abe8505a..6c5235d107b3 100644
>>>>>>>>>>> --- a/include/uapi/drm/amdgpu_drm.h
>>>>>>>>>>> +++ b/include/uapi/drm/amdgpu_drm.h
>>>>>>>>>>> @@ -54,6 +54,7 @@ extern "C" {
>>>>>>>>>>>       #define DRM_AMDGPU_VM                  0x13
>>>>>>>>>>>       #define DRM_AMDGPU_FENCE_TO_HANDLE     0x14
>>>>>>>>>>>       #define DRM_AMDGPU_SCHED               0x15
>>>>>>>>>>> +#define DRM_AMDGPU_USERQ               0x16
>>>>>>>>>>>
>>>>>>>>>>>       #define DRM_IOCTL_AMDGPU_GEM_CREATE
>>>>>>>>>>> DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union
>>>>>>>>>>> drm_amdgpu_gem_create)
>>>>>>>>>>>       #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE
>>>>>>>>>>> + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
>>>>>>>>>>> @@ -71,6 +72,7 @@ extern "C" {
>>>>>>>>>>>       #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE +
>>>>>>>>>>> DRM_AMDGPU_VM, union drm_amdgpu_vm)
>>>>>>>>>>>       #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE
>>>>>>>>>>> DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union
>>>>>>>>>>> drm_amdgpu_fence_to_handle)
>>>>>>>>>>>       #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE +
>>>>>>>>>>> DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
>>>>>>>>>>> +#define DRM_IOCTL_AMDGPU_USERQ DRM_IOW(DRM_COMMAND_BASE +
>>>>>>>>>>> DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
>>>>>>>>>>>
>>>>>>>>>>>       /**
>>>>>>>>>>>        * DOC: memory domains
>>>>>>>>>>> @@ -302,6 +304,57 @@ union drm_amdgpu_ctx {
>>>>>>>>>>>              union drm_amdgpu_ctx_out out;
>>>>>>>>>>>       };
>>>>>>>>>>>
>>>>>>>>>>> +/* user queue IOCTL */
>>>>>>>>>>> +#define AMDGPU_USERQ_OP_CREATE 1
>>>>>>>>>>> +#define AMDGPU_USERQ_OP_FREE   2
>>>>>>>>>>> +
>>>>>>>>>>> +#define AMDGPU_USERQ_MQD_FLAGS_SECURE  (1 << 0)
>>>>>>>>>>> +#define AMDGPU_USERQ_MQD_FLAGS_AQL     (1 << 1)
>>>>>>>>>>> +
>>>>>>>>>>> +struct drm_amdgpu_userq_mqd {
>>>>>>>>>>> +       /** Flags: AMDGPU_USERQ_MQD_FLAGS_* */
>>>>>>>>>>> +       __u32   flags;
>>>>>>>>>>> +       /** IP type: AMDGPU_HW_IP_* */
>>>>>>>>>>> +       __u32   ip_type;
>>>>>>>>>>> +       /** GEM object handle */
>>>>>>>>>>> +       __u32   doorbell_handle;
>>>>>>>>>>> +       /** Doorbell offset in dwords */
>>>>>>>>>>> +       __u32   doorbell_offset;
>>>>>>>>>> Since doorbells are 64 bit, maybe this offset should be in qwords.
>>>>>>>>> Can you please help to cross check this information ? All the
>>>>>>>>> existing
>>>>>>>>> kernel doorbell calculations are keeping doorbells size as
>>>>>>>>> sizeof(u32)
>>>>>>>> Doorbells on pre-vega hardware are 32 bits so that is where that comes
>>>>>>>> from, but from vega onward most doorbells are 64 bit.  I think some
>>>>>>>> versions of VCN may still use 32 bit doorbells.  Internally in the
>>>>>>>> kernel driver we just use two slots for newer hardware, but for the
>>>>>>>> UAPI, I think we can just stick with 64 bit slots to avoid confusion.
>>>>>>>> Even if an engine only uses a 32 bit one, I don't know that there is
>>>>>>>> much value to trying to support variable doorbell sizes.
>>>>>>> I think we can stick with using __u32 because this is *not* the size of
>>>>>>> the doorbell entries.
>>>>>>>
>>>>>>> Instead this is the offset into the BO where to find the doorbell for
>>>>>>> this queue (which then in turn is 64bits wide).
>>>>>>>
>>>>>>> Since we will probably never have more than 4GiB doorbells we should be
>>>>>>> pretty save to use 32bits here.
>>>>>> Yes, the offset would still be 32 bits, but the units would be
>>>>>> qwords.  E.g.,
>>>>>>
>>>>>> +       /** Doorbell offset in qwords */
>>>>>> +       __u32   doorbell_offset;
>>>>>>
>>>>>> That way you couldn't accidently specify an overlapping doorbell.
>>>>> Ah, so you only wanted to fix the comment. That was absolutely not
>>>>> clear from the discussion.
>>>> If I understand this correctly, the offset of the doorbell in the BO is
>>>> still is 32-bit, but its width (size in bytes) is 64 bits. Am I getting
>>>> that right ?
>>> Right.  Each doorbell is 64 bits (8 bytes) so this value would
>>> basically be an index into the doorbell bo.  Having it be a 64 bit
>>> index rather than a 32 bit index would avoid the possibility of users
>>> specifying overlapping doorbells.  E.g.,
>>> offset in bytes
>>> 0 - doorbell
>>> 4 - doorbell
>>> Would be incorrect, while
>>> offset in bytes
>>> 0 - doorbell
>>> 8 - doorbell
>>> Would be correct.
>>>
>>> I.e., u64 doorbell_page[512] vs u32 doorbell_page[1024]
>> Well I usually prefer just straight byte offsets, but I think the main
>> question is what does the underlying hw/fw use?
>>
>> If that's a dword index we should probably stick with that in the UAPI
>> as well. If it's in qword then stick to that, if it's in bytes than use
>> that.
> The MQD takes a dword offset from the start of the BAR, but the
> doorbell is 64 bits wide so we have to be careful that we check for
> overlapping doorbells.

Well then let's just add an "if (doorbell_idx & 0x1) return -EINVAL;" to 
the kernel instead.

That's far less confusing that having dword in the MQD and qword in the 
UAPI.

Christian.

>
> Alex
>
>> Otherwise we will just confuse people when we convert between the
>> different API levels.
>>
>> Christian.
>>
>>> Alex
>>>
>>>> - Shashank
>>>>
>>>>> Christian.
>>>>>
>>>>>> Alex
>>>>>>
>>>>>>> Christian.
>>>>>>>
>>>>>>>> Alex
>>>>>>>>
>>>>>>>>>>> +       /** GPU virtual address of the queue */
>>>>>>>>>>> +       __u64   queue_va;
>>>>>>>>>>> +       /** Size of the queue in bytes */
>>>>>>>>>>> +       __u64   queue_size;
>>>>>>>>>>> +       /** GPU virtual address of the rptr */
>>>>>>>>>>> +       __u64   rptr_va;
>>>>>>>>>>> +       /** GPU virtual address of the wptr */
>>>>>>>>>>> +       __u64   wptr_va;
>>>>>>>>>>> +};
>>>>>>>>>>> +
>>>>>>>>>>> +struct drm_amdgpu_userq_in {
>>>>>>>>>>> +       /** AMDGPU_USERQ_OP_* */
>>>>>>>>>>> +       __u32   op;
>>>>>>>>>>> +       /** Flags */
>>>>>>>>>>> +       __u32   flags;
>>>>>>>>>>> +       /** Queue handle to associate the queue free call with,
>>>>>>>>>>> +        * unused for queue create calls */
>>>>>>>>>>> +       __u32   queue_id;
>>>>>>>>>>> +       __u32   pad;
>>>>>>>>>>> +       /** Queue descriptor */
>>>>>>>>>>> +       struct drm_amdgpu_userq_mqd mqd;
>>>>>>>>>>> +};
>>>>>>>>>>> +
>>>>>>>>>>> +struct drm_amdgpu_userq_out {
>>>>>>>>>>> +       /** Queue handle */
>>>>>>>>>>> +       __u32   q_id;
>>>>>>>>>> Maybe this should be queue_id to match the input.
>>>>>>>>> Agree.
>>>>>>>>>
>>>>>>>>> - Shashank
>>>>>>>>>
>>>>>>>>>> Alex
>>>>>>>>>>
>>>>>>>>>>> +       /** Flags */
>>>>>>>>>>> +       __u32   flags;
>>>>>>>>>>> +};
>>>>>>>>>>> +
>>>>>>>>>>> +union drm_amdgpu_userq {
>>>>>>>>>>> +       struct drm_amdgpu_userq_in in;
>>>>>>>>>>> +       struct drm_amdgpu_userq_out out;
>>>>>>>>>>> +};
>>>>>>>>>>> +
>>>>>>>>>>>       /* vm ioctl */
>>>>>>>>>>>       #define AMDGPU_VM_OP_RESERVE_VMID      1
>>>>>>>>>>>       #define AMDGPU_VM_OP_UNRESERVE_VMID    2
>>>>>>>>>>> --
>>>>>>>>>>> 2.34.1
>>>>>>>>>>>



More information about the amd-gfx mailing list