[PATCH] drm/amdgpu: disable cstate properly for driver reloading scenario

Lazar, Lijo lijo.lazar at amd.com
Thu Mar 2 09:20:47 UTC 2023



On 3/2/2023 2:43 PM, Quan, Evan wrote:
> [AMD Official Use Only - General]
> 
> 
> 
>> -----Original Message-----
>> From: Lazar, Lijo <Lijo.Lazar at amd.com>
>> Sent: Thursday, March 2, 2023 4:28 PM
>> To: Quan, Evan <Evan.Quan at amd.com>; amd-gfx at lists.freedesktop.org
>> Cc: Deucher, Alexander <Alexander.Deucher at amd.com>
>> Subject: Re: [PATCH] drm/amdgpu: disable cstate properly for driver
>> reloading scenario
>>
>>
>>
>> On 3/2/2023 12:28 PM, Evan Quan wrote:
>>> Gpu reset might be needed during driver reloading. To guard that(gpu
>>> reset) work, df cstate needs to be disabled properly.
>>>
>>> Signed-off-by: Evan Quan <evan.quan at amd.com>
>>> Change-Id: I5c074c265c0b08a67b6934ae1ad9aa3fed245461
>>> ---
>>>    drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 9 +++++++++
>>>    1 file changed, 9 insertions(+)
>>>
>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>> index 51bbeaa1f311..3c854461ef32 100644
>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>> @@ -2816,6 +2816,15 @@ static int amdgpu_device_ip_fini_early(struct
>> amdgpu_device *adev)
>>>    	amdgpu_device_set_pg_state(adev, AMD_PG_STATE_UNGATE);
>>>    	amdgpu_device_set_cg_state(adev, AMD_CG_STATE_UNGATE);
>>>
>>> +	/*
>>> +	 * Get df cstate disabled properly on driver unloading.
>>> +	 * Since on the succeeding driver reloading, gpu reset might
>>> +	 * be required. And cstate disabled is a prerequisite for
>>> +	 * that(gpu reset).
>>> +	 */
>>> +	if (amdgpu_dpm_set_df_cstate(adev, DF_CSTATE_DISALLOW))
>>> +		dev_warn(adev->dev, "Failed to disallow df cstate");
>>> +
>>
>> This looks more like a firmware bug. Driver sends the Unload message to FW.
>> In that case FW should disable all features including C-state.
> Driver does not send the Unload message. We want PMFM alive and ready for handling possible gpu reset on reloading.
> 

Actually, soc21_need_reset_on_init code itself has a bug. PSP won't get 
unloaded by default on ring destruction. Even if PSP stops, it could 
just keep the heartbeat value as non-zero (just that it won't increment).

Probably, that needs to be fixed first rather than keeping PMFW alive 
for a reset.

Thanks,
Lijo

> BR
> Evan
>>
>> Thanks,
>> Lijo
>>
>>>    	amdgpu_amdkfd_suspend(adev, false);
>>>
>>>    	/* Workaroud for ASICs need to disable SMC first */


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