[PATCH v2 0/3] Fix DCN 3.1.4 hangs on s2idle entry
Limonciello, Mario
mlimonci at amd.com
Wed May 17 05:16:03 UTC 2023
On 5/17/2023 12:07 AM, Lazar, Lijo wrote:
>
>
> On 5/17/2023 10:25 AM, Limonciello, Mario wrote:
>>
>> On 5/16/2023 11:43 PM, Lazar, Lijo wrote:
>>>
>>>
>>> On 5/17/2023 5:04 AM, Mario Limonciello wrote:
>>>> DCN 3.1.4 s2idle entry will hang
>>>> occasionally on s2idle entry, but only if running Wayland and only
>>>> when using `systemctl suspend`, not `echo mem | tee /sys/power/state`.
>>>>
>>>> This happens because using `systemctl suspend` will cause the screen
>>>> to lock right before writing mem into /sys/power/state.
>>>>
>>>
>>> A couple of things on this since this mentions systemctl suspend -
>>>
>>> 1) If in s2idle, it's supposed to immediately signal and not
>>> schedule delayed work
>>>
>>> 3964b0c2e843334858da99db881859faa4df241d drm/amdgpu: complete gfxoff
>>> allow signal during suspend without delay
>>
>> It looks like dead code to me now actually.
>>
>> amdgpu_device_set_pg_state() skips GFX, so gfxoff control never gets
>> called as part of suspend path.
>>
>
> Ok, that means schedule happened sometime before.
To come up with these patches I had a test kernel with extra prints that
showed the function call orders.
With systemctl suspend there is a call to
gfx_v11_0_get_gpu_clock_counter() from userspace IOCTL that triggers all
this behavior. Here is the function calls with the patched kernel:
[ 32.720456] amdgpu 0000:c2:00.0: amdgpu: set GFX off state to
enabled, count:1
[ 32.720457] amdgpu 0000:c2:00.0: amdgpu: broke gfx_off_mutex for
gfx_v11_0_get_gpu_clock_counter+0xa8/0xf0 [amdgpu],
adev->gfx.gfx_off_state is 0
[ 32.760475] PM: suspend entry (s2idle)
[ 32.768996] Filesystems sync: 0.008 seconds
[ 32.769310] Freezing user space processes
[ 32.776527] Freezing user space processes completed (elapsed 0.007
seconds)
[ 32.776530] OOM killer disabled.
[ 32.776531] Freezing remaining freezable tasks
[ 32.777528] Freezing remaining freezable tasks completed (elapsed
0.000 seconds)
[ 32.777531] printk: Suspending console(s) (use no_console_suspend to
debug)
[ 32.817853] amdgpu 0000:c2:00.0: amdgpu: Delayed work to enable gfxoff
[ 32.817857] amdgpu 0000:c2:00.0: amdgpu:
amdgpu_dpm_set_powergating_by_smu by
amdgpu_device_delay_enable_gfx_off.cold+0x29/0x46 [amdgpu]
[ 32.818142] amdgpu 0000:c2:00.0: amdgpu: broke pm.mutex for
amdgpu_device_delay_enable_gfx_off.cold+0x29/0x46 [amdgpu]
[ 32.852099] amdgpu 0000:c2:00.0: amdgpu: smu_suspend: suspend called
[ 32.852101] amdgpu 0000:c2:00.0: amdgpu: smu_disable_dpms: called
Without patch 1 the delayed work doesn't get called on entry ever.
> Can we remove this code also as there is a flush anyway with patch 1?
Sure. Do you think it should go into patch 1 or on it's own?
> Also, is there a need to call GFXOFF forcefully on S0ix suspend (any
> chance that gfxoff is not scheduled)?
>
If using "echo mem | sudo tee /sys/power/state" I've confirmed that it's
already in GFXOFF. I don't think this case should happen.
>>> 2) RLC is never stopped on GFX 10 or greater.
>>>
>> System was hanging before this series.
>>
>> Patch 3 "alone" matches this behavior as described above to skip RLC
>> suspend but two problems happen:
>>
>> 1) GFXOFF workqueue doesn't get flushed and so driver's request for
>> GFXOFF can happen at wrong time.
>>
>> 2) If suspend entry happens before GFXOFF is really asserted lots of
>> errors on resume. IE:
>>
>
> Is patch 3 really required? Does it make any difference?
>
No; patch 3 isn't really required with patches 1 and 2.
> Thanks,
> Lijo
>
>> [ 63.095227] [drm] Fence fallback timer expired on ring sdma0
>> [ 63.098360] [drm] ring gfx_32772.1.1 was added
>> [ 63.099439] [drm] ring compute_32772.2.2 was added
>> [ 63.100460] [drm] ring sdma_32772.3.3 was added
>> [ 63.100504] [drm] ring gfx_32772.1.1 test pass
>> [ 63.607166] [drm] Fence fallback timer expired on ring gfx_32772.1.1
>> [ 63.607234] [drm] ring gfx_32772.1.1 ib test pass
>> [ 63.608964] [drm] ring compute_32772.2.2 test pass
>> [ 64.119173] [drm] Fence fallback timer expired on ring
>> compute_32772.2.2
>> [ 64.119219] [drm] ring compute_32772.2.2 ib test pass
>> [ 64.121364] [drm] ring sdma_32772.3.3 test pass
>> [ 64.631422] [drm] Fence fallback timer expired on ring sdma_32772.3.3
>> [ 64.631465] [drm] ring sdma_32772.3.3 ib test pass
>> [ 65.143184] [drm] Fence fallback timer expired on ring sdma0
>>
>>> Wondering if the code hides something else because of the timing.
>>> Thanks,
>>> Lijo
>>>
>>>> This causes a delayed GFXOFF entry to be scheduled right before s2idle
>>>> entry. If the workqueue doesn't get processed before the RLC is
>>>> turned
>>>> off the system is hung. Even if the workqueue *does* get processed,
>>>> there
>>>> is a race between the APU microcontrollers and driver for whether GFX
>>>> is actually powered off when RLC is turned off.
>>>>
>>>> To avoid this issue, flush the workqueue on s2idle entry and ensure
>>>> that
>>>> GFX is really in GFXOFF before any sensitive register accesses occur.
>>>>
>>>> Mario Limonciello (3):
>>>> drm/amd: Flush any delayed gfxoff on suspend entry
>>>> drm/amd: Poll for GFX core to be off
>>>> drm/amd: Skip RLC suspend for s0ix on PSP 13.0.4 and 13.0.11
>>>>
>>>> drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 25
>>>> ++++++++++++++++++++++
>>>> drivers/gpu/drm/amd/amdgpu/gfx_v11_0.c | 18 ++++++++++++++++
>>>> drivers/gpu/drm/amd/include/amd_shared.h | 1 +
>>>> drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c | 4 ++--
>>>> 4 files changed, 46 insertions(+), 2 deletions(-)
>>>>
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