[PATCH] drm/amd/display: Set color_mgmt_changed to true on unsuspend
Harry Wentland
harry.wentland at amd.com
Wed Apr 17 14:38:42 UTC 2024
On 2023-11-02 00:21, Joshua Ashton wrote:
> Otherwise we can end up with a frame on unsuspend where color management
> is not applied when userspace has not committed themselves.
>
> Fixes re-applying color management on Steam Deck/Gamescope on S3 resume.
>
> Signed-off-by: Joshua Ashton <joshua at froggi.es>
Going through old emails and found this.
Reviewed-by: Harry Wentland <harry.wentland at amd.com>
Pulling it into amd-staging-drm-next.
Harry
> ---
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> index adbeb2c897b5..ae650707f234 100644
> --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> @@ -2967,6 +2967,7 @@ static int dm_resume(void *handle)
> dc_stream_release(dm_new_crtc_state->stream);
> dm_new_crtc_state->stream = NULL;
> }
> + dm_new_crtc_state->base.color_mgmt_changed = true;
> }
>
> for_each_new_plane_in_state(dm->cached_state, plane, new_plane_state, i) {
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