6.11/regression/bisected - after commit 1b04dcca4fb1, launching some RenPy games causes computer hang
Mikhail Gavrilov
mikhail.v.gavrilov at gmail.com
Sat Aug 24 21:12:34 UTC 2024
On Mon, Aug 5, 2024 at 11:05 PM Mikhail Gavrilov
<mikhail.v.gavrilov at gmail.com> wrote:
>
> Hi,
> After commit 1b04dcca4fb1, launching some RenPy games causes computer hang.
> After the hang, even Alt + sysrq + REISUB can't reboot the computer!
> And no trace in the kernel log!
> For demonstration, I'm going to use the game "Find the Orange Narwhal"
> because it is free and has 100% reproducivity for this issue.
> You can find it in the Steam Store:
> https://store.steampowered.com/app/2946010/Find_the_Orange_Narwhal/
> I uploaded demonstration video to youtube: https://youtu.be/yVW6rImRpXw
>
> Unfortunately, I can't check the revert commit 1541d63c5fe2 because of
> conflicts.
>
> mikhail at primary-ws ~/p/g/linux (master)> git reset v6.11-rc1 --hard
> HEAD is now at 8400291e289e Linux 6.11-rc1
>
> mikhail at primary-ws ~/p/g/linux (master)> git revert -n 1b04dcca4fb1
> Auto-merging drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> CONFLICT (content): Merge conflict in
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> Auto-merging drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h
> Auto-merging drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_crtc.c
> Auto-merging drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c
> CONFLICT (content): Merge conflict in
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c
> error: could not revert 1b04dcca4fb1... drm/amd/display: Introduce
> overlay cursor mode
> hint: after resolving the conflicts, mark the corrected paths
> hint: with 'git add <paths>' or 'git rm <paths>'
> hint: Disable this message with "git config advice.mergeConflict false"
>
> commit 1b04dcca4fb10dd3834893a60de74edd99f2bfaf
> Author: Leo Li <sunpeng.li at amd.com>
> Date: Thu Jan 18 16:29:49 2024 -0500
>
> drm/amd/display: Introduce overlay cursor mode
>
> [Why]
>
> DCN is the display hardware for amdgpu. DRM planes are backed by DCN
> hardware pipes, which carry pixel data from one end (memory), to the
> other (output encoder).
>
> Each DCN pipe has the ability to blend in a cursor early on in the
> pipeline. In other words, there are no dedicated cursor planes in DCN,
> which makes cursor behavior somewhat unintuitive for compositors.
>
> For example, if the cursor is in RGB format, but the top-most DRM plane
> is in YUV format, DCN will not be able to blend them. Because of this,
> amdgpu_dm rejects all configurations where a cursor needs to be enabled
> on top of a YUV formatted plane.
>
> From a compositor's perspective, when computing an allocation for
> hardware plane offloading, this cursor-on-yuv configuration result in an
> atomic test failure. Since the failure reason is not obvious at all,
> compositors will likely fall back to full rendering, which is not ideal.
>
> Instead, amdgpu_dm can try to accommodate the cursor-on-yuv
> configuration by opportunistically reserving a separate DCN pipe just
> for the cursor. We can refer to this as "overlay cursor mode". It is
> contrasted with "native cursor mode", where the native DCN per-pipe
> cursor is used.
>
> [How]
>
> On each crtc, compute whether the cursor plane should be enabled in
> overlay mode. If it is, mark the CRTC as requesting overlay cursor mode.
>
> Overlay cursor should be enabled whenever there exists a underlying
> plane that has YUV format, or is scaled differently than the cursor. It
> should also be enabled if there is no underlying plane, or if underlying
> planes do not cover the entire CRTC.
>
> During DC validation, attempt to enable a separate DCN pipe for the
> cursor if it's in overlay mode. If that fails, or if no overlay mode is
> requested, then fallback to native mode.
>
> v2:
> * Update commit message for when overlay cursor should be enabled
> * Also consider scale and no-underlying-plane case (cursor on crtc bg)
> * Consider all underlying planes when determinig overlay/native, not
> just the plane immediately beneath the cursor, as it may not cover the
> entire CRTC.
> * Fix typo s/decending/descending/
> * Force native cursor on pre-DCN hardware
>
> Reviewed-by: Harry Wentland <harry.wentland at amd.com>
> Acked-by: Zaeem Mohamed <zaeem.mohamed at amd.com>
> Signed-off-by: Leo Li <sunpeng.li at amd.com>
> Acked-by: Harry Wentland <harry.wentland at amd.com>
> Acked-by: Pekka Paalanen <pekka.paalanen at collabora.com>
> Tested-by: Daniel Wheeler <daniel.wheeler at amd.com>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
>
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 490
> +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-------------------------------------------
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 7 +++
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_crtc.c | 1 +
> drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c | 13 ++++-
> 4 files changed, 389 insertions(+), 122 deletions(-)
>
>
> My hardware specs are: https://linux-hardware.org/?probe=61bd7390a9
>
> Leo, can you look into it, please?
>
Hi,
Is anyone trying to look into it?
I continue to reproduce this issue on fresh kernel builds 6.11-rc4+.
In addition to the RenPy engine, the problem also reproduces on games
from Ubisoft, such as Far Cry 4.
A very important note that I missed in the first message.
To reproduce the problem, you need to enable scaling in Gnome for
HiDPI monitors.
I am using 4K resolution with 200% of fractional scaling.
--
Best Regards,
Mike Gavrilov.
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