[PATCH v5 19/44] drm/vkms: add 3x4 matrix in color pipeline
Harry Wentland
harry.wentland at amd.com
Fri Sep 6 17:08:28 UTC 2024
On 2024-08-27 13:49, Louis Chauvet wrote:
> Le 19/08/24 - 16:56, Harry Wentland a écrit :
>> We add two 3x4 matrices into the VKMS color pipeline. The reason
>> we're adding matrices is so that we can test that application
>> of a matrix and its inverse yields an output equal to the input
>> image.
>>
>> One complication with the matrix implementation has to do with
>> the fact that the matrix entries are in signed-magnitude fixed
>> point, whereas the drm_fixed.h implementation uses 2s-complement.
>> The latter one is the one that we want for easy addition and
>> subtraction, so we convert all entries to 2s-complement.
>
> Is there a reason to use signed-magnitude and not 2s-complement here? I
> did not read the whole amd driver, but it seems that the matrix is always
> converted to fixed point notation (amdgpu_dm_fixpt_from_s3132 in
> amdgpu_dm_color.c). It may reduce the complexity here and in the amd
> driver too.
>
It's so as to keep the 3x4 matrix the same as the 3x3 one
(drm_color_ctm_3x4 and drm_color_ctm) and the original
3x3 one was defined to use S31.32 sign-magnitude. I'd
prefer 2s-complement myself but that ship has sailed.
>>
>> Signed-off-by: Harry Wentland <harry.wentland at amd.com>
>> ---
>> drivers/gpu/drm/vkms/vkms_colorop.c | 32 +++++++++++++++++++++++++++-
>> drivers/gpu/drm/vkms/vkms_composer.c | 27 +++++++++++++++++++++++
>> 2 files changed, 58 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/gpu/drm/vkms/vkms_colorop.c b/drivers/gpu/drm/vkms/vkms_colorop.c
>> index f61dfde47156..adcb08153a09 100644
>> --- a/drivers/gpu/drm/vkms/vkms_colorop.c
>> +++ b/drivers/gpu/drm/vkms/vkms_colorop.c
>> @@ -37,7 +37,37 @@ static int vkms_initialize_color_pipeline(struct drm_plane *plane, struct drm_pr
>>
>> prev_op = op;
>>
>> - /* 2nd op: 1d curve */
>> + /* 2nd op: 3x4 matrix */
>> + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>> + if (!op) {
>> + DRM_ERROR("KMS: Failed to allocate colorop\n");
>> + return -ENOMEM;
>> + }
>
> Same as before, don't we leak memory/properties here?
>
Thanks. Fix for this will be in v6 (for both vkms and amdgpu).
>> + ret = drm_colorop_ctm_3x4_init(dev, op, plane);
>> + if (ret)
>> + return ret;
>> +
>> + drm_colorop_set_next_property(prev_op, op);
>> +
>> + prev_op = op;
>> +
>> + /* 3rd op: 3x4 matrix */
>> + op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>> + if (!op) {
>> + DRM_ERROR("KMS: Failed to allocate colorop\n");
>> + return -ENOMEM;
>> + }
>> +
>> + ret = drm_colorop_ctm_3x4_init(dev, op, plane);
>> + if (ret)
>> + return ret;
>> +
>> + drm_colorop_set_next_property(prev_op, op);
>> +
>> + prev_op = op;
>> +
>> + /* 4th op: 1d curve */
>> op = kzalloc(sizeof(struct drm_colorop), GFP_KERNEL);
>> if (!op) {
>> DRM_ERROR("KMS: Failed to allocate colorop\n");
>> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
>> index 6e939d3a6d5c..bd1df06ced85 100644
>> --- a/drivers/gpu/drm/vkms/vkms_composer.c
>> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
>> @@ -164,6 +164,30 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff
>> }
>> }
>>
>> +static void apply_3x4_matrix(struct pixel_argb_s32 *pixel, const struct drm_color_ctm_3x4 *matrix)
>> +{
>> + s64 rf, gf, bf;
>> +
>> + rf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[0]), drm_int2fixp(pixel->r)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[1]), drm_int2fixp(pixel->g)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[2]), drm_int2fixp(pixel->b)) +
>> + drm_sm2fixp(matrix->matrix[3]);
>> +
>> + gf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[4]), drm_int2fixp(pixel->r)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[5]), drm_int2fixp(pixel->g)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[6]), drm_int2fixp(pixel->b)) +
>> + drm_sm2fixp(matrix->matrix[7]);
>> +
>> + bf = drm_fixp_mul(drm_sm2fixp(matrix->matrix[8]), drm_int2fixp(pixel->r)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[9]), drm_int2fixp(pixel->g)) +
>> + drm_fixp_mul(drm_sm2fixp(matrix->matrix[10]), drm_int2fixp(pixel->b)) +
>> + drm_sm2fixp(matrix->matrix[11]);
>> +
>> + pixel->r = drm_fixp2int(rf);
>> + pixel->g = drm_fixp2int(gf);
>> + pixel->b = drm_fixp2int(bf);
>
> There is no need to round here, like done in [1]?
>
Good call. This makes the CTM test in IGT pass with a [0, 0] bracket,
i.e., it means the CTM is applied with zero error. :)
> I don't know if the performance improvment is huge, bug maybe you can
> precompute drm_int2fixp(pixel->r/g/b)?
>
Good call. Doesn't hurt to precompute.
Harry
> [1]: https://lore.kernel.org/all/20240802-yuv-v9-12-08a706669e16@bootlin.com/
>
>> +}
>> +
>> static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colorop)
>> {
>> struct drm_colorop_state *colorop_state = colorop->state;
>> @@ -184,6 +208,9 @@ static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colo
>> DRM_DEBUG_DRIVER("unkown colorop 1D curve type %d\n", colorop_state->curve_1d_type);
>> break;
>> }
>> + } else if (colorop->type == DRM_COLOROP_CTM_3X4) {
>> + if (colorop_state->data)
>> + apply_3x4_matrix(pixel, (struct drm_color_ctm_3x4 *) colorop_state->data->data);
>> }
>>
>> }
>> --
>> 2.46.0
>>
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