[PATCH 3/3] drm/amdgpu: Remove the while loop from amdgpu_job_prepare_job
Christian König
christian.koenig at amd.com
Tue Sep 24 12:06:32 UTC 2024
Am 24.09.24 um 11:51 schrieb Tvrtko Ursulin:
> From: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
>
> While loop makes it sound like amdgpu_vmid_grab() potentially needs to be
> called multiple times to produce a fence, while in reality all code paths
> either return an error, assign a valid job->vmid or assign a vmid which
> will be valid once the returned fence signals.
>
> Therefore we can remove the loop to make it clear the call does not need
> to be repeated.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
> Cc: Christian König <christian.koenig at amd.com>
Oh yeah that's a leftover from when we still had the dependency handling
inside all this.
Reviewed-by: Christian König <christian.koenig at amd.com> for the whole
series.
> ---
> I stared for a good while, going back and forth, and couldn't see that the
> while loop is needed. But maybe I missed something?
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> index d11cb0ad8c49..85f10b59d09c 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> @@ -356,7 +356,7 @@ amdgpu_job_prepare_job(struct drm_sched_job *sched_job,
> if (job->gang_submit)
> fence = amdgpu_device_switch_gang(ring->adev, job->gang_submit);
>
> - while (!fence && job->vm && !job->vmid) {
> + if (!fence && job->vm && !job->vmid) {
> r = amdgpu_vmid_grab(job->vm, ring, job, &fence);
> if (r) {
> dev_err(ring->adev->dev, "Error getting VM ID (%d)\n", r);
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