[PATCH v2 0/5] drm/amd/display: Stop control flow if the divisior is zero
Tiezhu Yang
yangtiezhu at loongson.cn
Sat Jan 11 07:03:09 UTC 2025
On 01/11/2025 05:45 AM, Harry Wentland wrote:
> On 2025-01-06 03:57, Tiezhu Yang wrote:
>> As far as I can tell, with the current existing macro definitions, there
>> is no better way to do the minimal and proper changes to stop the control
>> flow if the divisior is zero.
>>
>> In order to keep the current ability for the aim of debugging and avoid
>> printing the warning message twice, it is better to only use ASSERT_BUG()
>> and SPL_ASSERT_BUG() directly after doing the following four steps:
>>
>> (1) Replace ASSERT() with ASSERT_WARN()
>> (2) Replace SPL_ASSERT() with SPL_ASSERT_WARN()
>> (3) Add ASSERT_BUG() macro definition
>> (4) Add SPL_ASSERT_BUG() macro definition
>>
>
> Patches 1-4 create lots of churn across the whole driver for little
> immediate benefit. We should be able to do patch 5 without requiring
> all that churn.
Do you mean to drop the first 4 patches and only do the following
simple changes to replace the current ASSERT() and SPL_ASSERT() with
BUG_ON() directly without considering the aim of debugging? Something
like this:
--- >8 ---
diff --git a/drivers/gpu/drm/amd/display/dc/basics/fixpt31_32.c
b/drivers/gpu/drm/amd/display/dc/basics/fixpt31_32.c
index 88d3f9d7dd55..ec6b194fb093 100644
--- a/drivers/gpu/drm/amd/display/dc/basics/fixpt31_32.c
+++ b/drivers/gpu/drm/amd/display/dc/basics/fixpt31_32.c
@@ -51,7 +51,7 @@ static inline unsigned long long
complete_integer_division_u64(
{
unsigned long long result;
- ASSERT(divisor);
+ BUG_ON(divisor);
result = div64_u64_rem(dividend, divisor, remainder);
diff --git a/drivers/gpu/drm/amd/display/dc/spl/spl_fixpt31_32.c
b/drivers/gpu/drm/amd/display/dc/spl/spl_fixpt31_32.c
index 131f1e3949d3..a91dbd076d13 100644
--- a/drivers/gpu/drm/amd/display/dc/spl/spl_fixpt31_32.c
+++ b/drivers/gpu/drm/amd/display/dc/spl/spl_fixpt31_32.c
@@ -29,7 +29,7 @@ static inline unsigned long long
spl_complete_integer_division_u64(
{
unsigned long long result;
- SPL_ASSERT(divisor);
+ BUG_ON(divisor);
result = spl_div64_u64_rem(dividend, divisor, remainder);
or keep the ASSERT() and SPL_ASSERT() definitions as is, just add
ASSERT_BUG() and SPL_ASSERT_BUG() definitions, then replace the
current ASSERT() and SPL_ASSERT() for the two places, that is to
say, drop the first 2 patches and squash the last 3 patches to one
single patch?
Thanks,
Tiezhu
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