[PATCH 03/14] drm/amd/display: Update Cursor request mode to the beginning prefetch always
Zaeem Mohamed
zaeem.mohamed at amd.com
Tue Jan 21 19:39:08 UTC 2025
From: Zhikai Zhai <zhikai.zhai at amd.com>
[Why]
The double buffer cursor registers is updated by the cursor
vupdate event. There is a gap between vupdate and cursor data
fetch if cursor fetch data reletive to cursor position.
Cursor corruption will happen if we update the cursor surface
in this gap.
[How]
Modify the cursor request mode to the beginning prefetch always
and avoid wraparound calculation issues.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas at amd.com>
Signed-off-by: Zhikai Zhai <zhikai.zhai at amd.com>
Signed-off-by: Zaeem Mohamed <zaeem.mohamed at amd.com>
---
.../amd/display/dc/hubp/dcn31/dcn31_hubp.c | 2 +-
.../amd/display/dc/hwss/dcn10/dcn10_hwseq.c | 22 ++++++++-----------
2 files changed, 10 insertions(+), 14 deletions(-)
diff --git a/drivers/gpu/drm/amd/display/dc/hubp/dcn31/dcn31_hubp.c b/drivers/gpu/drm/amd/display/dc/hubp/dcn31/dcn31_hubp.c
index c2900c79a2d3..7fd582a8a4ba 100644
--- a/drivers/gpu/drm/amd/display/dc/hubp/dcn31/dcn31_hubp.c
+++ b/drivers/gpu/drm/amd/display/dc/hubp/dcn31/dcn31_hubp.c
@@ -44,7 +44,7 @@ void hubp31_set_unbounded_requesting(struct hubp *hubp, bool enable)
struct dcn20_hubp *hubp2 = TO_DCN20_HUBP(hubp);
REG_UPDATE(DCHUBP_CNTL, HUBP_UNBOUNDED_REQ_MODE, enable);
- REG_UPDATE(CURSOR_CONTROL, CURSOR_REQ_MODE, enable);
+ REG_UPDATE(CURSOR_CONTROL, CURSOR_REQ_MODE, 1);
}
void hubp31_soft_reset(struct hubp *hubp, bool reset)
diff --git a/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c b/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
index 906934128912..35c0d101d7c8 100644
--- a/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
+++ b/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
@@ -1993,20 +1993,11 @@ static void delay_cursor_until_vupdate(struct dc *dc, struct pipe_ctx *pipe_ctx)
dc->hwss.get_position(&pipe_ctx, 1, &position);
vpos = position.vertical_count;
- /* Avoid wraparound calculation issues */
- vupdate_start += stream->timing.v_total;
- vupdate_end += stream->timing.v_total;
- vpos += stream->timing.v_total;
-
if (vpos <= vupdate_start) {
/* VPOS is in VACTIVE or back porch. */
lines_to_vupdate = vupdate_start - vpos;
- } else if (vpos > vupdate_end) {
- /* VPOS is in the front porch. */
- return;
} else {
- /* VPOS is in VUPDATE. */
- lines_to_vupdate = 0;
+ lines_to_vupdate = stream->timing.v_total - vpos + vupdate_start;
}
/* Calculate time until VUPDATE in microseconds. */
@@ -2014,13 +2005,18 @@ static void delay_cursor_until_vupdate(struct dc *dc, struct pipe_ctx *pipe_ctx)
stream->timing.h_total * 10000u / stream->timing.pix_clk_100hz;
us_to_vupdate = lines_to_vupdate * us_per_line;
+ /* Stall out until the cursor update completes. */
+ if (vupdate_end < vupdate_start)
+ vupdate_end += stream->timing.v_total;
+
+ /* Position is in the range of vupdate start and end*/
+ if (lines_to_vupdate > stream->timing.v_total - vupdate_end + vupdate_start)
+ us_to_vupdate = 0;
+
/* 70 us is a conservative estimate of cursor update time*/
if (us_to_vupdate > 70)
return;
- /* Stall out until the cursor update completes. */
- if (vupdate_end < vupdate_start)
- vupdate_end += stream->timing.v_total;
us_vupdate = (vupdate_end - vupdate_start + 1) * us_per_line;
udelay(us_to_vupdate + us_vupdate);
}
--
2.34.1
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