[PATCH V10 33/46] drm: Add Enhanced LUT precision structure
Simon Ser
contact at emersion.fr
Tue Jul 8 15:10:47 UTC 2025
On Tuesday, June 17th, 2025 at 06:26, Alex Hung <alex.hung at amd.com> wrote:
> diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
> index 651bdf48b766..21bd96f437e0 100644
> --- a/include/uapi/drm/drm_mode.h
> +++ b/include/uapi/drm/drm_mode.h
> @@ -872,6 +872,16 @@ struct drm_color_lut {
> __u16 reserved;
> };
>
> +struct drm_color_lut_32 {
Subjective nit: I would personally prefer "lut32" over "lut_32", but that's
very deep into bike-shedding territory. Feel free to ignore.
> + /*
> + * Similar to drm_color_lut but for high precision LUTs
> + */
Instead of this code comment, would be nicer to have a proper doc comment.
In doc comments, "struct XXX" is enough to create a link. (struct drm_color_lut
doesn't have a doc comment, but has been introduced ages ago.)
"high precision" is a bit subjective, proibably "32-bit precision" would be
better.
> + __u32 red;
> + __u32 green;
> + __u32 blue;
> + __u32 reserved;
> +};
> +
> /**
> * enum drm_colorop_type - Type of color operation
> *
> @@ -879,6 +889,7 @@ struct drm_color_lut {
> * and defines a different set of properties. This enum defines all types and
> * gives a high-level description.
> */
> +
Nit: probably this extra newline should get dropped?
> enum drm_colorop_type {
> /**
> * @DRM_COLOROP_1D_CURVE:
> --
> 2.43.0
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