[PATCH 5/8] drm/amdgpu: rework how the cleaner shader is emitted v3
SRINIVASAN SHANMUGAM
srinivasan.shanmugam at amd.com
Fri Mar 14 04:24:12 UTC 2025
On 3/7/2025 7:18 PM, Christian König wrote:
> Instead of emitting the cleaner shader for every job which has the
> enforce_isolation flag set only emit it for the first submission from
> every client.
>
> v2: add missing NULL check
> v3: fix another NULL pointer deref
>
> Signed-off-by: Christian König<christian.koenig at amd.com>
> ---
> drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 27 ++++++++++++++++++++------
> 1 file changed, 21 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index ef4fe2df8398..dc10bea836db 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -643,6 +643,7 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> bool need_pipe_sync)
> {
> struct amdgpu_device *adev = ring->adev;
> + struct amdgpu_isolation *isolation = &adev->isolation[ring->xcp_id];
> unsigned vmhub = ring->vm_hub;
> struct amdgpu_vmid_mgr *id_mgr = &adev->vm_manager.id_mgr[vmhub];
> struct amdgpu_vmid *id = &id_mgr->ids[job->vmid];
> @@ -650,8 +651,9 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> bool gds_switch_needed = ring->funcs->emit_gds_switch &&
> job->gds_switch_needed;
> bool vm_flush_needed = job->vm_needs_flush;
> - struct dma_fence *fence = NULL;
> + bool cleaner_shader_needed = false;
> bool pasid_mapping_needed = false;
> + struct dma_fence *fence = NULL;
> unsigned int patch;
> int r;
>
> @@ -674,8 +676,12 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> pasid_mapping_needed &= adev->gmc.gmc_funcs->emit_pasid_mapping &&
> ring->funcs->emit_wreg;
>
> + cleaner_shader_needed = adev->gfx.enable_cleaner_shader &&
> + ring->funcs->emit_cleaner_shader && job->base.s_fence &&
> + &job->base.s_fence->scheduled == isolation->spearhead;
> +
> if (!vm_flush_needed && !gds_switch_needed && !need_pipe_sync &&
> - !(job->enforce_isolation && !job->vmid))
> + !cleaner_shader_needed)
> return 0;
>
> amdgpu_ring_ib_begin(ring);
> @@ -686,9 +692,7 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> if (need_pipe_sync)
> amdgpu_ring_emit_pipeline_sync(ring);
>
> - if (adev->gfx.enable_cleaner_shader &&
> - ring->funcs->emit_cleaner_shader &&
> - job->enforce_isolation)
> + if (cleaner_shader_needed)
Here should we also need to check, for ring->funcs->emit_cleaner_shader?
if (cleaner_shader_needed && ring->funcs->emit_cleaner_shader)
> ring->funcs->emit_cleaner_shader(ring);
>
> if (vm_flush_needed) {
> @@ -710,7 +714,7 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> job->oa_size);
> }
>
> - if (vm_flush_needed || pasid_mapping_needed) {
> + if (vm_flush_needed || pasid_mapping_needed || cleaner_shader_needed) {
> r = amdgpu_fence_emit(ring, &fence, NULL, 0);
> if (r)
> return r;
> @@ -732,6 +736,17 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
> id->pasid_mapping = dma_fence_get(fence);
> mutex_unlock(&id_mgr->lock);
> }
> +
> + /*
> + * Make sure that all other submissions wait for the cleaner shader to
> + * finish before we push them to the HW.
> + */
> + if (cleaner_shader_needed) {
> + mutex_lock(&adev->enforce_isolation_mutex);
> + dma_fence_put(isolation->spearhead);
> + isolation->spearhead = dma_fence_get(fence);
> + mutex_unlock(&adev->enforce_isolation_mutex);
> + }
> dma_fence_put(fence);
>
> amdgpu_ring_patch_cond_exec(ring, patch);
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