[PATCH] drm/amdgpu/gfx10: Update cleaner shader for GFX10.1.10

vitaly.prosyak at amd.com vitaly.prosyak at amd.com
Tue May 6 20:53:13 UTC 2025


From: Vitaly Prosyak <vitaly.prosyak at amd.com>

The cleaner shader is a piece of GPU code that is used to clear or
initialize certain GPU resources, such as Local Data Share (LDS), Vector
General Purpose Registers (VGPRs), and Scalar General Purpose Registers
(SGPRs).

Cc: Christian König <christian.koenig at amd.com>
Cc: Alex Deucher <alexander.deucher at amd.com>
Signed-off-by: Manu Rastogi <manu.rastogi at amd.com>
Signed-off-by: Vitaly Prosyak <vitaly.prosyak at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h
index 5255378af53c..f67569ccf9f6 100644
--- a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h
+++ b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0_cleaner_shader.h
@@ -43,9 +43,9 @@ static const u32 gfx_10_1_10_cleaner_shader_hex[] = {
 	0xd70f6a01, 0x000202ff,
 	0x00000400, 0x80828102,
 	0xbf84fff7, 0xbefc03ff,
-	0x00000068, 0xbe803080,
-	0xbe813080, 0xbe823080,
-	0xbe833080, 0x80fc847c,
+	0x00000068, 0xbe803000,
+	0xbe813000, 0xbe823000,
+	0xbe833000, 0x80fc847c,
 	0xbf84fffa, 0xbeea0480,
 	0xbeec0480, 0xbeee0480,
 	0xbef00480, 0xbef20480,
-- 
2.34.1



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