[PATCH 02/10] drm/amdgpu: rework queue reset scheduler interaction
Alex Deucher
alexdeucher at gmail.com
Wed May 28 03:58:44 UTC 2025
On Tue, May 27, 2025 at 12:47 PM Rodrigo Siqueira <siqueira at igalia.com> wrote:
>
> On 05/22, Alex Deucher wrote:
> > From: Christian König <ckoenig.leichtzumerken at gmail.com>
> >
> > Stopping the scheduler for queue reset is generally a good idea because
> > it prevents any worker from touching the ring buffer.
> >
> > But using amdgpu_fence_driver_force_completion() before restarting it was
> > a really bad idea because it marked fences as failed while the work was
> > potentially still running.
> >
> > Stop doing that and cleanup the comment a bit.
> >
> > v2: keep amdgpu_fence_driver_force_completion() for non-gfx rings
>
> Why keep this amdgpu_fence_driver_force_completion() for non-gfx is ok?
> From the commit descriptions, sounds like we want to avoid
> amdgpu_fence_driver_force_completion() before the driver restarts the
> queue.
It depends on what the queue reset actually does. If the entire queue
is lost, then amdgpu_fence_driver_force_completion() is what we want.
If the queue reset is able to reset the queue and restore the
non-guilty state, then there is no need to call this because the
subsequent fences should signal and the rest of the jobs should
naturally complete.
Alex
>
> >
> > Reviewed-by: Alex Deucher <alexander.deucher at amd.com>
> > Signed-off-by: Christian König <christian.koenig at amd.com>
> > Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> > ---
> > drivers/gpu/drm/amd/amdgpu/amdgpu_job.c | 26 +++++++++++++------------
> > 1 file changed, 14 insertions(+), 12 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> > index acb21fc8b3ce5..e57401ef85140 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
> > @@ -136,10 +136,12 @@ static enum drm_gpu_sched_stat amdgpu_job_timedout(struct drm_sched_job *s_job)
> > } else if (amdgpu_gpu_recovery && ring->funcs->reset) {
> > bool is_guilty;
> >
> > - dev_err(adev->dev, "Starting %s ring reset\n", s_job->sched->name);
> > - /* stop the scheduler, but don't mess with the
> > - * bad job yet because if ring reset fails
> > - * we'll fall back to full GPU reset.
> > + dev_err(adev->dev, "Starting %s ring reset\n",
> > + s_job->sched->name);
> > +
> > + /*
> > + * Stop the scheduler to prevent anybody else from touching the
> > + * ring buffer.
> > */
> > drm_sched_wqueue_stop(&ring->sched);
> >
> > @@ -157,19 +159,19 @@ static enum drm_gpu_sched_stat amdgpu_job_timedout(struct drm_sched_job *s_job)
> >
> > r = amdgpu_ring_reset(ring, job->vmid);
> > if (!r) {
> > - if (amdgpu_ring_sched_ready(ring))
> > - drm_sched_stop(&ring->sched, s_job);
> > if (is_guilty) {
> > atomic_inc(&ring->adev->gpu_reset_counter);
> > - amdgpu_fence_driver_force_completion(ring);
> > + if (ring->funcs->type != AMDGPU_RING_TYPE_GFX)
> > + amdgpu_fence_driver_force_completion(ring);
> > }
> > - if (amdgpu_ring_sched_ready(ring))
> > - drm_sched_start(&ring->sched, 0);
> > - dev_err(adev->dev, "Ring %s reset succeeded\n", ring->sched.name);
> > - drm_dev_wedged_event(adev_to_drm(adev), DRM_WEDGE_RECOVERY_NONE);
> > + drm_sched_wqueue_start(&ring->sched);
> > + dev_err(adev->dev, "Ring %s reset succeeded\n",
> > + ring->sched.name);
> > + drm_dev_wedged_event(adev_to_drm(adev),
> > + DRM_WEDGE_RECOVERY_NONE);
> > goto exit;
> > }
> > - dev_err(adev->dev, "Ring %s reset failure\n", ring->sched.name);
> > + dev_err(adev->dev, "Ring %s reset failed\n", ring->sched.name);
> > }
> > dma_fence_set_error(&s_job->s_fence->finished, -ETIME);
> >
> > --
> > 2.49.0
> >
>
> --
> Rodrigo Siqueira
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