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<p>Still on the topic of the smu code I see (in <span>cz_smu_construct_toc_for_bootup())</span></p>
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<div><span class="Apple-tab-span" style="white-space:pre"></span>cz_smu_populate_single_ucode_load_task(smumgr,</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>CZ_SCRATCH_ENTRY_UCODE_ID_CP_MEC_JT1, false);</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>if (smumgr->chip_id == CHIP_STONEY)</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>cz_smu_populate_single_ucode_load_task(smumgr,</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>CZ_SCRATCH_ENTRY_UCODE_ID_CP_MEC_JT1, false);</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>else</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>cz_smu_populate_single_ucode_load_task(smumgr,</div>
<div><span class="Apple-tab-span" style="white-space:pre"></span>CZ_SCRATCH_ENTRY_UCODE_ID_CP_MEC_JT2, false);</div>
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<p>Which seems odd that it is loading twice for STONEY. Shouldn't it just be != CHIP_STONEY and omit the first path?</p>
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<p>Tom</p>
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