<div dir="ltr"><div>Sadly, the logs don't contain any clue as to why it hangs.</div><div><br></div><div>It would be helpful to check if the hang can be reproduced on Vega 56 or 64 as well.<br></div><div><br></div><div>Marek<br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Tue, Feb 26, 2019 at 7:51 AM Mikhail Gavrilov <<a href="mailto:mikhail.v.gavrilov@gmail.com">mikhail.v.gavrilov@gmail.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">On Tue, 26 Feb 2019 at 00:40, Marek Olšák <<a href="mailto:maraeo@gmail.com" target="_blank">maraeo@gmail.com</a>> wrote:<br>
><br>
> Some shaders are stuck at "s_load_dwordx4 s[32:35], s[36:37], 0x0", but that might mean all sorts of things.<br>
><br>
> Do you also have the dmesg log?<br>
><br>
> Marek<br>
<br>
All files together here:<br>
<a href="https://mega.nz/#F!c4RwAYDJ!0ds-bVIftIDV4KCQOaDIsw" rel="noreferrer" target="_blank">https://mega.nz/#F!c4RwAYDJ!0ds-bVIftIDV4KCQOaDIsw</a><br>
<br>
--<br>
Best Regards,<br>
Mike Gavrilov.<br>
</blockquote></div>