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[AMD Official Use Only - Internal Distribution Only]<br>
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Thanks Christian, just did the checkpatch scan. Please see the V6 patch<br>
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/Jack<br>
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<div id="divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" style="font-size:11pt" color="#000000"><b>From:</b> Koenig, Christian <Christian.Koenig@amd.com><br>
<b>Sent:</b> Wednesday, March 10, 2021 8:54:53 PM<br>
<b>To:</b> Zhang, Jack (Jian) <Jack.Zhang1@amd.com>; amd-gfx@lists.freedesktop.org <amd-gfx@lists.freedesktop.org>; Grodzovsky, Andrey <Andrey.Grodzovsky@amd.com>; Liu, Monk <Monk.Liu@amd.com>; Deng, Emily <Emily.Deng@amd.com><br>
<b>Subject:</b> Re: [PATCH v4] drm/amd/amdgpu implement tdr advanced mode</font>
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<div class="PlainText">Am 10.03.21 um 12:19 schrieb Jack Zhang:<br>
> [Why]<br>
> Previous tdr design treats the first job in job_timeout as the bad job.<br>
> But sometimes a later bad compute job can block a good gfx job and<br>
> cause an unexpected gfx job timeout because gfx and compute ring share<br>
> internal GC HW mutually.<br>
><br>
> [How]<br>
> This patch implements an advanced tdr mode.It involves an additinal<br>
> synchronous pre-resubmit step(Step0 Resubmit) before normal resubmit<br>
> step in order to find the real bad job.<br>
><br>
> 1. At Step0 Resubmit stage, it synchronously submits and pends for the<br>
> first job being signaled. If it gets timeout, we identify it as guilty<br>
> and do hw reset. After that, we would do the normal resubmit step to<br>
> resubmit left jobs.<br>
><br>
> 2. Re-insert Bailing job to mirror_list, and leave it to be handled by<br>
> the main reset thread.<br>
><br>
> 3. For whole gpu reset(vram lost), do resubmit as the old way.<br>
><br>
> Signed-off-by: Jack Zhang <Jack.Zhang1@amd.com><br>
> Change-Id: I408357f10b9034caaa1b83610e19e514c5fbaaf2<br>
> ---<br>
> drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 73 ++++++++++++++++++++-<br>
> drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c | 2 +-<br>
> drivers/gpu/drm/scheduler/sched_main.c | 75 ++++++++++++++++++++++<br>
> include/drm/gpu_scheduler.h | 2 +<br>
> 4 files changed, 148 insertions(+), 4 deletions(-)<br>
><br>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c<br>
> index e247c3a2ec08..02056355a055 100644<br>
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c<br>
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c<br>
> @@ -4639,7 +4639,7 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,<br>
> int i, r = 0;<br>
> bool need_emergency_restart = false;<br>
> bool audio_suspended = false;<br>
> -<br>
> + int tmp_vram_lost_counter;<br>
<br>
Please keep the empoty line between declaration and code.<br>
<br>
In general give that patch a pass with checkpath.pl since there are a <br>
couple of other place which needs fixing at first glance.<br>
<br>
Christian.<br>
<br>
<br>
> /*<br>
> * Special case: RAS triggered and full reset isn't supported<br>
> */<br>
> @@ -4689,9 +4689,14 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,<br>
> dev_info(adev->dev, "Bailing on TDR for s_job:%llx, as another already in progress",<br>
> job ? job->base.id : -1);<br>
> <br>
> - /* even we skipped this reset, still need to set the job to guilty */<br>
> - if (job)<br>
> + if (job) {<br>
> + /* re-insert node to avoid memory leak */<br>
> + spin_lock(&job->base.sched->job_list_lock);<br>
> + list_add(&job->base.node, &job->base.sched->pending_list);<br>
> + spin_unlock(&job->base.sched->job_list_lock);<br>
> + /* even we skipped this reset, still need to set the job to guilty */<br>
> drm_sched_increase_karma(&job->base);<br>
> + }<br>
> goto skip_recovery;<br>
> }<br>
> <br>
> @@ -4788,6 +4793,7 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,<br>
> }<br>
> }<br>
> <br>
> + tmp_vram_lost_counter = atomic_read(&((adev)->vram_lost_counter));<br>
> /* Actual ASIC resets if needed.*/<br>
> /* TODO Implement XGMI hive reset logic for SRIOV */<br>
> if (amdgpu_sriov_vf(adev)) {<br>
> @@ -4805,6 +4811,67 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,<br>
> /* Post ASIC reset for all devs .*/<br>
> list_for_each_entry(tmp_adev, device_list_handle, gmc.xgmi.head) {<br>
> <br>
> + if (amdgpu_gpu_recovery == 2 &&<br>
> + !(tmp_vram_lost_counter < atomic_read(&adev->vram_lost_counter))) {<br>
> +<br>
> + for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {<br>
> + struct amdgpu_ring *ring = tmp_adev->rings[i];<br>
> + int ret = 0;<br>
> + struct drm_sched_job *s_job;<br>
> +<br>
> + if (!ring || !ring->sched.thread)<br>
> + continue;<br>
> +<br>
> + /* No point to resubmit jobs if we didn't HW reset*/<br>
> + if (!tmp_adev->asic_reset_res && !job_signaled) {<br>
> +<br>
> + s_job = list_first_entry_or_null(&ring->sched.pending_list, struct drm_sched_job, list);<br>
> + if (s_job == NULL)<br>
> + continue;<br>
> +<br>
> + /* clear job's guilty and depend the folowing step to decide the real one */<br>
> + drm_sched_reset_karma(s_job);<br>
> + drm_sched_resubmit_jobs2(&ring->sched, 1);<br>
> + ret = dma_fence_wait_timeout(s_job->s_fence->parent, false, ring->sched.timeout);<br>
> +<br>
> + if (ret == 0) { /* timeout */<br>
> + DRM_ERROR("Found the real bad job! ring:%s, job_id:%llx\n", ring->sched.name, s_job->id);<br>
> + /* set guilty */<br>
> + drm_sched_increase_karma(s_job);<br>
> +<br>
> + /* do hw reset */<br>
> + if (amdgpu_sriov_vf(adev)) {<br>
> + amdgpu_virt_fini_data_exchange(adev);<br>
> + r = amdgpu_device_reset_sriov(adev, false);<br>
> + if (r)<br>
> + adev->asic_reset_res = r;<br>
> + } else {<br>
> + r = amdgpu_do_asic_reset(hive, device_list_handle, &need_full_reset, false);<br>
> + if (r && r == -EAGAIN)<br>
> + goto retry;<br>
> + }<br>
> +<br>
> + /* add reset counter so that the following resubmitted job could flush vmid */<br>
> + atomic_inc(&tmp_adev->gpu_reset_counter);<br>
> + continue;<br>
> + }<br>
> +<br>
> + /* got the hw fence, signal finished fence */<br>
> + atomic_dec(&ring->sched.num_jobs);<br>
> + dma_fence_get(&s_job->s_fence->finished);<br>
> + dma_fence_signal(&s_job->s_fence->finished);<br>
> + dma_fence_put(&s_job->s_fence->finished);<br>
> +<br>
> +<br>
> + /* remove node from list and free the job */<br>
> + spin_lock(&ring->sched.job_list_lock);<br>
> + list_del_init(&s_job->node);<br>
> + spin_unlock(&ring->sched.job_list_lock);<br>
> + ring->sched.ops->free_job(s_job);<br>
> + }<br>
> + }<br>
> + }<br>
> +<br>
> for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {<br>
> struct amdgpu_ring *ring = tmp_adev->rings[i];<br>
> <br>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c<br>
> index 865f924772b0..9c3f4edb7532 100644<br>
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c<br>
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c<br>
> @@ -509,7 +509,7 @@ module_param_named(compute_multipipe, amdgpu_compute_multipipe, int, 0444);<br>
> * DOC: gpu_recovery (int)<br>
> * Set to enable GPU recovery mechanism (1 = enable, 0 = disable). The default is -1 (auto, disabled except SRIOV).<br>
> */<br>
> -MODULE_PARM_DESC(gpu_recovery, "Enable GPU recovery mechanism, (1 = enable, 0 = disable, -1 = auto)");<br>
> +MODULE_PARM_DESC(gpu_recovery, "Enable GPU recovery mechanism, (2 = advanced tdr mode, 1 = enable, 0 = disable, -1 = auto)");<br>
> module_param_named(gpu_recovery, amdgpu_gpu_recovery, int, 0444);<br>
> <br>
> /**<br>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c<br>
> index d82a7ebf6099..99a6a8bddd6f 100644<br>
> --- a/drivers/gpu/drm/scheduler/sched_main.c<br>
> +++ b/drivers/gpu/drm/scheduler/sched_main.c<br>
> @@ -395,6 +395,81 @@ void drm_sched_increase_karma(struct drm_sched_job *bad)<br>
> }<br>
> EXPORT_SYMBOL(drm_sched_increase_karma);<br>
> <br>
> +<br>
> +void drm_sched_resubmit_jobs2(struct drm_gpu_scheduler *sched, int max)<br>
> +{<br>
> + struct drm_sched_job *s_job, *tmp;<br>
> + uint64_t guilty_context;<br>
> + bool found_guilty = false;<br>
> + struct dma_fence *fence;<br>
> + int i = 0;<br>
> +<br>
> + list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {<br>
> + struct drm_sched_fence *s_fence = s_job->s_fence;<br>
> +<br>
> + if (i>=max)<br>
> + break;<br>
> +<br>
> + if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {<br>
> + found_guilty = true;<br>
> + guilty_context = s_job->s_fence->scheduled.context;<br>
> + }<br>
> +<br>
> + if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)<br>
> + dma_fence_set_error(&s_fence->finished, -ECANCELED);<br>
> +<br>
> + dma_fence_put(s_job->s_fence->parent);<br>
> + fence = sched->ops->run_job(s_job);<br>
> + i++;<br>
> +<br>
> + if (IS_ERR_OR_NULL(fence)) {<br>
> + if (IS_ERR(fence))<br>
> + dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));<br>
> +<br>
> + s_job->s_fence->parent = NULL;<br>
> + } else {<br>
> + s_job->s_fence->parent = fence;<br>
> + }<br>
> + }<br>
> +}<br>
> +EXPORT_SYMBOL(drm_sched_resubmit_jobs2);<br>
> +<br>
> +<br>
> +<br>
> +void drm_sched_reset_karma(struct drm_sched_job *bad)<br>
> +{<br>
> + int i;<br>
> + struct drm_sched_entity *tmp;<br>
> + struct drm_sched_entity *entity;<br>
> + struct drm_gpu_scheduler *sched = bad->sched;<br>
> +<br>
> + /* don't reset @bad's karma if it's from KERNEL RQ,<br>
> + * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)<br>
> + * corrupt but keep in mind that kernel jobs always considered good.<br>
> + */<br>
> + if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {<br>
> + atomic_set(&bad->karma, 0);<br>
> + for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;<br>
> + i++) {<br>
> + struct drm_sched_rq *rq = &sched->sched_rq[i];<br>
> +<br>
> + spin_lock(&rq->lock);<br>
> + list_for_each_entry_safe(entity, tmp, &rq->entities, list) {<br>
> + if (bad->s_fence->scheduled.context ==<br>
> + entity->fence_context) {<br>
> + if (entity->guilty)<br>
> + atomic_set(entity->guilty, 0);<br>
> + break;<br>
> + }<br>
> + }<br>
> + spin_unlock(&rq->lock);<br>
> + if (&entity->list != &rq->entities)<br>
> + break;<br>
> + }<br>
> + }<br>
> +}<br>
> +EXPORT_SYMBOL(drm_sched_reset_karma);<br>
> +<br>
> /**<br>
> * drm_sched_stop - stop the scheduler<br>
> *<br>
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h<br>
> index 1c815e0a14ed..01c609149731 100644<br>
> --- a/include/drm/gpu_scheduler.h<br>
> +++ b/include/drm/gpu_scheduler.h<br>
> @@ -321,7 +321,9 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched);<br>
> void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);<br>
> void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);<br>
> void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);<br>
> +void drm_sched_resubmit_jobs2(struct drm_gpu_scheduler *sched, int max);<br>
> void drm_sched_increase_karma(struct drm_sched_job *bad);<br>
> +void drm_sched_reset_karma(struct drm_sched_job *bad);<br>
> bool drm_sched_dependency_optimized(struct dma_fence* fence,<br>
> struct drm_sched_entity *entity);<br>
> void drm_sched_fault(struct drm_gpu_scheduler *sched);<br>
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