Aliased names for glCreateShader and glCreateShaderObjectARB

Carl Worth cworth at cworth.org
Tue Sep 4 14:45:09 PDT 2012


Eric Anholt <eric at anholt.net> writes:
> Any progress on getting this actually fixed?  It wasted a bunch of my
> time this morning, too.

As you've seen on the list here, there hasn't been any feedback to my
proposed patch. I know that José's been quite busy lately, but hoping to
merge some of my big stack of trim-related patches soon.

In the meantime, my patch does seem to fix this issue and it can be
found in the master branch of my repository:

	git://git.cworth.org/git/apitrace

Do note that that master branch is currently quite raw as far as history
is concerned, (I've got a bit of rebasing that I plan to do to
re-comment and fixup several patches). But I think the code at the head
of the master branch is ready for actual use.

So try it out and let me know if you hit any problems. It's got my
latest trimming fixes (for both correctness and performance) as well as
the fix described above.

It's not yet a useful branch for merging upstream nor for being used as
the base of new development. Like I said, I plan to do a lot of rebasing
soon.

-Carl

-- 
carl.d.worth at intel.com
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