Aliased names for glCreateShader and glCreateShaderObjectARB

José Fonseca jose.r.fonseca at gmail.com
Mon Feb 18 09:42:41 PST 2013


On Sat, Feb 16, 2013 at 2:49 AM, Carl Worth <cworth at cworth.org> wrote:
> José Fonseca <jose.r.fonseca at gmail.com> writes:
>> I haven't forgotten about this patch. I'd prefer a more robust
>> solution however.
>
> I can appreciate that. In the meantime, would you consider merging this
> patch as is for now?
>
> I don't think it complicates the existing code much, and it's hugely
> practical for anyone dealing with Valve games and apitrace. (It's
> effectively the unbreak-apitrace-for-Valve patch.)

Fair enough.

Pushed now.

Jose


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