timelapse of all draw calls
io.github.apitrace at io7m.com
io.github.apitrace at io7m.com
Wed Oct 8 03:06:59 PDT 2014
Hi.
I'd like to build a time-lapse video of a particular frame being drawn.
Essentially, I'd like to dump the contents of the primary render target
each time a call is made to glDraw*().
Is there a less labour-intensive way than manually saving the
framebuffer image in qapitrace each time? Obviously the entire trace is
replayed for each call, so producing images for a few hundred calls
is quite painful.
M
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