timelapse of all draw calls

io.github.apitrace at io7m.com io.github.apitrace at io7m.com
Wed Oct 8 03:06:59 PDT 2014


Hi.

I'd like to build a time-lapse video of a particular frame being drawn.
Essentially, I'd like to dump the contents of the primary render target
each time a call is made to glDraw*().

Is there a less labour-intensive way than manually saving the
framebuffer image in qapitrace each time? Obviously the entire trace is
replayed for each call, so producing images for a few hundred calls
is quite painful.

M


More information about the apitrace mailing list