[Beignet] [PATCH 1/2] add built-in function "shuffle2"
Xing, Homer
homer.xing at intel.com
Tue Jul 23 19:30:30 PDT 2013
Hmm, yes, "x" and "y" 's vector size is not relative with return vector's size.
And "x" and "y" should have same size.
I missed above points when reading OpenCL spec. :)
-----Original Message-----
From: Yang, Rong R
Sent: Wednesday, July 24, 2013 10:19 AM
To: Xing, Homer; beignet at lists.freedesktop.org
Subject: RE: [Beignet] [PATCH 1/2] add built-in function "shuffle2"
Hi, Homer,
For shuffle and shuffle2 function,
gentypen shuffle (gentypem x, ugentypen mask) gentypen shuffle2 (gentypem x, gentypem y, ugentypen mask)
Is it that x and y's vector size is not relative with return vector's size, for example:
uint4 mask;
float8 a;
float4 b;
b = shuffle(a, mask);
It is legal.
-----Original Message-----
From: beignet-bounces+rong.r.yang=intel.com at lists.freedesktop.org [mailto:beignet-bounces+rong.r.yang=intel.com at lists.freedesktop.org] On Behalf Of Homer Hsing
Sent: Thursday, July 18, 2013 2:48 PM
To: beignet at lists.freedesktop.org
Subject: [Beignet] [PATCH 1/2] add built-in function "shuffle2"
Signed-off-by: Homer Hsing <homer.xing at intel.com>
---
backend/src/ocl_stdlib.h | 40 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 40 insertions(+)
diff --git a/backend/src/ocl_stdlib.h b/backend/src/ocl_stdlib.h index e0ae5cc..336b789 100644
--- a/backend/src/ocl_stdlib.h
+++ b/backend/src/ocl_stdlib.h
@@ -5539,6 +5539,46 @@ DEF(float)
#undef DEC4
#undef DEC8
#undef DEC16
+
+#define DEC4(TYPE) \
+ INLINE_OVERLOADABLE TYPE##4 shuffle2(TYPE##2 x, TYPE##2 y, uint4 mask) { \
+ TYPE##4 z; \
+ z.s01 = x; \
+ z.s23 = y; \
+ return shuffle(z, mask); \
+ }
+
+#define DEC8(TYPE) \
+ INLINE_OVERLOADABLE TYPE##8 shuffle2(TYPE##4 x, TYPE##4 y, uint8 mask) { \
+ TYPE##8 z; \
+ z.s0123 = x; \
+ z.s4567 = y; \
+ return shuffle(z, mask); \
+ }
+
+#define DEC16(TYPE) \
+ INLINE_OVERLOADABLE TYPE##16 shuffle2(TYPE##8 x, TYPE##8 y, uint16 mask) { \
+ TYPE##16 z; \
+ z.s01234567 = x; \
+ z.s89abcdef = y; \
+ return shuffle(z, mask); \
+ }
+#define DEF(TYPE) \
+ DEC4(TYPE) \
+ DEC8(TYPE) \
+ DEC16(TYPE)
+DEF(char)
+DEF(uchar)
+DEF(short)
+DEF(ushort)
+DEF(int)
+DEF(uint)
+DEF(float)
+#undef DEF
+#undef DEC4
+#undef DEC8
+#undef DEC16
+
/////////////////////////////////////////////////////////////////////////////
// Vector loads and stores
/////////////////////////////////////////////////////////////////////////////
--
1.8.1.2
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