[cairo-commit] papers/opengl_freenix04 opengl_freenix04.tex,1.13,1.14
Peter Nilsson
commit at pdx.freedesktop.org
Mon Aug 15 11:12:59 PDT 2005
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Committed by: peter
Update of /cvs/cairo/papers/opengl_freenix04
In directory pdx:/tmp/cvs-serv19673
Modified Files:
opengl_freenix04.tex
Log Message:
Polished abstract
Index: opengl_freenix04.tex
===================================================================
RCS file: /cvs/cairo/papers/opengl_freenix04/opengl_freenix04.tex,v
retrieving revision 1.13
retrieving revision 1.14
diff -C2 -d -r1.13 -r1.14
*** opengl_freenix04.tex 3 Jan 2004 13:55:29 -0000 1.13
--- opengl_freenix04.tex 17 Feb 2004 00:39:16 -0000 1.14
***************
*** 6,9 ****
--- 6,11 ----
\usepackage{url} % \url{} command with good linebreaks
+ \def\libname{glrender}
+
\begin{document}
***************
*** 33,53 ****
new usable functionalities. All together it can make the graphical
interface a more hospitable as well as efficient environment for the user.
! In order to use these features, powerful 2D graphics engines have been
! developed to carry out these tasks by utilizing the acceleration capabilities
! in modern graphics hardware.
! This project aims to investigate the possibilities for creation of an
! open source 2D graphics library that can be used to render hardware
! accelerated graphics. An analysis will also be made to tell wether the level
! of hardware acceleration provided by the X Window System~\cite{x} can be
! improved by using this library for rendering.
Hopefully the work presented in this paper will be useful in the design of
a new generation of hardware accelerated graphic applications in the X
Window System and the open source community in general.
-
- The current implementation of this library shows speedups of 8X to 240X
- compared to traditional rendering models on some of the benchmark tests.
--- 35,59 ----
new usable functionalities. All together it can make the graphical
interface a more hospitable as well as efficient environment for the user.
+
+ Unfortunately these features demand a lot of computation time from the CPU.
+ In the past this has meant a slowdown throughout the entire system as well as
+ a significant limitation in the kind of visual effects that can be used.
! This is why many proprietary window systems have developed
! powerful 2D graphics engines to carry out these tasks by utilizing the
! acceleration capabilities in modern graphics hardware.
! This project investigates the potential usefulness of an open source
! implementation of such a graphics engine. We present \libname,
! a portable open source 2D graphics library that can
! be used to render hardware accelerated graphics.
!
! A special analysis has been made to investigate wether the level of
! hardware acceleration provided by the X Window System~\cite{x} can be
! improved by using \libname to carry out its fundamental drawing operations.
Hopefully the work presented in this paper will be useful in the design of
a new generation of hardware accelerated graphic applications in the X
Window System and the open source community in general.
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