[cairo] glitz and shader programs

Jon Smirl jonsmirl at yahoo.com
Mon Apr 26 09:53:25 PDT 2004

Is it possible to implement the Cairo API without resorting to OpenGL shader
programs while still keeping thing accelerated? I know glitz currently uses
these, but can their use be eliminated without impacting performance? There's a
lot of 3D hardware out there that doesn't support them.

Jon Smirl
jonsmirl at yahoo.com

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