[cairo] Re: drawlist type functionality?

Jost Boekemeier jost2345 at yahoo.de
Tue Apr 5 09:15:10 PDT 2005


> You can quickly use gobs of memory with that
> approach.

Not really.


> you can deal with lists of
> drawing commands at a higher level 

This can and should be implemented on top of cairo.

 
> The drawing primitives can be decomposed into
> optimized drawlists that

That's what cairo does.


> maintaing buffers.

What buffers?  We're talking about cairo surfaces
here.


> you have the concept of a 2d scene.

Apples and oranges...



> Generally surfaces are scrollable and extend well
> past the size of the viewport 

I am sorry, but I don't understand this at all.


Jost


	

	
		
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