[cairo] Re: drawlist type functionality?
Jost Boekemeier
jost2345 at yahoo.de
Tue Apr 5 09:15:10 PDT 2005
> You can quickly use gobs of memory with that
> approach.
Not really.
> you can deal with lists of
> drawing commands at a higher level
This can and should be implemented on top of cairo.
> The drawing primitives can be decomposed into
> optimized drawlists that
That's what cairo does.
> maintaing buffers.
What buffers? We're talking about cairo surfaces
here.
> you have the concept of a 2d scene.
Apples and oranges...
> Generally surfaces are scrollable and extend well
> past the size of the viewport
I am sorry, but I don't understand this at all.
Jost
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