[cairo] Avoiding seams (again)

MenTaLguY mental at rydia.net
Wed Apr 5 16:02:53 PDT 2006

On Wed, 2006-04-05 at 10:06 -0700, Mike Emmel wrote:
> Whats wrong with a two pass approach that renderes the full scene.
> In phase one you render the alpha channel keeping any needed
> geometry/alpha information for each object thus your combining all the
> alphas in a full sceen.
> In phase two you do the stroke and fills agianst the full alpha mask

You can't really separate the two stages.  But building a scene graph
and computing exact coverage is otherwise a valid solution.

The disadvantages are that it's significantly more complicated and
potentially more resource-intensive than supersampling.


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