[cairo] nearest neighborhood or bilinear interpolation
Bill Spitzak
spitzak at d2.com
Tue Oct 31 11:30:33 PST 2006
Carlos Eduardo Rodrigues Diógenes wrote:
> Hi Bill,
>
> I don't understand what you said in #2, can you give examples?
>
> Best regards,
> Carlos.
In most modern graphics api's, zooming an image by a factor of 10
produces an image like this:
http://www.syntheticsw.com/~spitzak/smooth.png
However often the user and programmer expects an image more like this:
http://www.syntheticsw.com/~spitzak/blocky.png
They then think they want to turn off filtering. Indeed for an integer
zoom and no other transform, it will produce the above image.
However if you add a rotation, no filtering will produce this image:
http://www.syntheticsw.com/~spitzak/impulse.png
But it may be preferrable to get this image, which is the result of
ignoring sampling theory and making the sampling filter get smaller than
one pixel:
http://www.syntheticsw.com/~spitzak/smoothblocky.png
In fact I think perhaps this last result is what Cairo should do by default.
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