[cairo] [RFC] Cairo GLES2 and GL_CLAMP_TO_BORDER
Behdad Esfahbod
behdad at behdad.org
Fri Feb 18 07:39:42 PST 2011
I didn't know GL_CLAMP_TO_BORDER is not part of GLES2. Humm, in my GLES2
codes I have this and seems to work fine:
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Is it just that the border is removed? In which case we can includes a 1px
border in the texture, right?
behdad
On 02/18/11 09:12, Alexandros Frantzis wrote:
> I would appreciate any other ideas on how we can proceed on this.
> Perhaps a completely different approach that doesn't need
> GL_CLAMP_TO_BORDER to begin with?
>
> I hope that I am overlooking some simple and elegant solution :)
>
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