[Clipart] tag you're it (fwd)

Bryce Harrington bryce at bryceharrington.org
Thu Sep 7 00:04:42 PDT 2006


On Wed, Sep 06, 2006 at 11:45:19PM -0600, Michael Moore wrote:
> >> I'll bet there are some other fun games that could be developed though.  
> >:-)
> >
> >True...do you have any ideas? Our new interface would be awesome and
> >easy to add to.
> 
> Maybe, at least maybe somewhere to start at.
> http://stuporglue.org/downloads/ocalgame.png
> 
> It's sort of like the game Taboo, in reverse.
> 
> Text version for the link-lazy.
> 
> The game starts and the player has 60 seconds, and 0 points
> One clipart is displayed with a grey box for each currently existing
> tag. There is a text entry box, a "guess" button and a "next!" button.
> 
> The objective is to guess all the currently existing tags. As the
> player guesses and submits currently existing tags, they grey box
> coresponding to that tag disapears to reveal the word they guessed.
> 
> If they guess all the words, or if they press "next!", a new clipart
> is displayed, with it's boxes greyed.
> 
> You get points for each tag that is already in the list, and anything
> you guessed that's not in the list gets added to the grey list for
> next time (maybe. See below).  You get bonus points for guessing all
> tags.
> 
> Auto adding all guessed tags that aren't in the list could lead to a
> bunch of misspelled tags, spam tags, etc. If this were really a way to
> add tags, maybe the tags should only show up in the grey list, and as
> meta-data on the clipart if the tag is guessed multiple times.
> 
> 
> Thoughts?

I like it!

But maybe there should also be a second feedback loop element, where
people look at a set of potential keywords and try to identify the best
ones.  

Bryce






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