[Cogl] [PATCH 2/2] Cache the debug wireframe snippet
Neil Roberts
neil at linux.intel.com
Sat May 19 15:17:51 PDT 2012
When rendering the debug wireframe Cogl generates a child pipeline of
the application's pipeline to replace the fragment processing.
Previously it was creating a new snippet every time something was
drawn. Cogl doesn't attempt to compare the contents of snippets when
looking in the program cache for a matching pipeline so this would
cause it to generate a new program for every primitive. It then quite
quickly ends printing the warning about there being more than 50
programs in the cache. To fix that this patch makes it cache the
snippet so that Cogl can successfully recognise that it already has a
program generated for the new pipeline.
---
cogl/cogl-framebuffer.c | 20 +++++++++++++-------
1 files changed, 13 insertions(+), 7 deletions(-)
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index fc0bf0b..ec4acf6 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -3261,15 +3261,21 @@ draw_wireframe (CoglContext *ctx,
* of the wire color leaving the rest of the state untouched. */
if (cogl_has_feature (framebuffer->context, COGL_FEATURE_ID_GLSL))
{
- CoglSnippet *snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
- NULL,
- NULL);
- cogl_snippet_set_replace (snippet,
- "cogl_color_out = "
- "vec4 (0.0, 1.0, 0.0, 1.0);\n");
+ static CoglSnippet *snippet = NULL;
+
+ /* The snippet is cached so that it will reuse the program
+ * from the pipeline cache if possible */
+ if (snippet == NULL)
+ {
+ snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
+ NULL,
+ NULL);
+ cogl_snippet_set_replace (snippet,
+ "cogl_color_out = "
+ "vec4 (0.0, 1.0, 0.0, 1.0);\n");
+ }
cogl_pipeline_add_snippet (wire_pipeline, snippet);
- cogl_object_unref (snippet);
}
else
{
--
1.7.3.16.g9464b
More information about the Cogl
mailing list