[Cogl] [PATCH] atlas: catch _create_texture errors
Robert Bragg
robert at sixbynine.org
Mon Nov 19 08:26:49 PST 2012
From: Robert Bragg <robert at linux.intel.com>
Previously we were passing NULL to
cogl_texture_2d_new_{from_bitmap,with_size} so if there was an error the
application would be aborted. This ensures we pass an internal CoglError
so errors can be caught and suppressed instead.
---
cogl/cogl-atlas.c | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/cogl/cogl-atlas.c b/cogl/cogl-atlas.c
index 2fe85f0..855fb50 100644
--- a/cogl/cogl-atlas.c
+++ b/cogl/cogl-atlas.c
@@ -279,6 +279,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
int height)
{
CoglTexture2D *tex;
+ CoglError *ignore_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@@ -299,7 +300,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
tex = cogl_texture_2d_new_from_bitmap (clear_bmp,
atlas->texture_format,
- NULL);
+ &ignore_error);
cogl_object_unref (clear_bmp);
g_free (clear_data);
@@ -309,9 +310,12 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
tex = cogl_texture_2d_new_with_size (ctx,
width, height,
atlas->texture_format,
- NULL);
+ &ignore_error);
}
+ if (!tex)
+ cogl_error_free (ignore_error);
+
return tex;
}
--
1.7.7.6
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