[Cogl] [PATCH 3/3] sdl: Support setting resizable before allocate in SDL 1
Neil Roberts
neil at linux.intel.com
Tue Nov 20 10:53:09 PST 2012
The SDL 1 winsys now checks for the initial resizable state of the
onscreen framebuffer when it is allocated and updates the video flags
accordingly.
---
cogl/winsys/cogl-winsys-sdl.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/cogl/winsys/cogl-winsys-sdl.c b/cogl/winsys/cogl-winsys-sdl.c
index ccb0764..e1dd528 100644
--- a/cogl/winsys/cogl-winsys-sdl.c
+++ b/cogl/winsys/cogl-winsys-sdl.c
@@ -286,6 +286,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglContext *context = framebuffer->context;
CoglDisplay *display = context->display;
CoglDisplaySdl *sdl_display = display->winsys;
+ CoglBool flags_changed = FALSE;
int width, height;
if (sdl_display->onscreen)
@@ -299,9 +300,16 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
+ if (cogl_onscreen_get_resizable (onscreen))
+ {
+ sdl_display->video_mode_flags |= SDL_RESIZABLE;
+ flags_changed = TRUE;
+ }
+
/* Try to update the video size using the onscreen size */
if (width != sdl_display->surface->w ||
- height != sdl_display->surface->h)
+ height != sdl_display->surface->h ||
+ flags_changed)
{
sdl_display->surface = SDL_SetVideoMode (width, height,
0, /* bitsperpixel */
--
1.7.11.3.g3c3efa5
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