[Cogl] [PATCH] Include cogl-texture-private.h from cogl-texture-gl.c
Neil Roberts
neil at linux.intel.com
Tue Nov 27 09:47:15 PST 2012
cogl-texture-gl.c needs cogl-texture-private.h to get the definition
of the texture vtable struct. This header gets included via
cogl-texture-pixmap-x11-private.h which is included from
cogl-winsys-private.h and cogl-context-private.h. However if Cogl is
being built without an X11 backend then it won't be included so the
file should also explicitly include it. This was breaking building
cogl with only the SDL winsys.
---
cogl/driver/gl/cogl-texture-gl.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/cogl/driver/gl/cogl-texture-gl.c b/cogl/driver/gl/cogl-texture-gl.c
index a9f0d32..8d3aafe 100644
--- a/cogl/driver/gl/cogl-texture-gl.c
+++ b/cogl/driver/gl/cogl-texture-gl.c
@@ -29,6 +29,7 @@
#include "cogl-internal.h"
#include "cogl-context-private.h"
#include "cogl-texture-gl-private.h"
+#include "cogl-texture-private.h"
#include "cogl-util.h"
static inline int
--
1.7.11.3.g3c3efa5
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