[Cogl] [PATCH 2/2] Fix handling of binding errors when uploading a full texture
Neil Roberts
neil at linux.intel.com
Tue Nov 27 12:11:17 PST 2012
Both the texture drivers weren't handling errors correctly when a
CoglPixelBuffer was used to set the contents of an entire texture.
This was causing it to hit an assertion failure in the pixel buffer
tests.
---
cogl/driver/gl/gl/cogl-texture-driver-gl.c | 17 ++++++++++++++---
cogl/driver/gl/gles/cogl-texture-driver-gles.c | 13 +++++++++++--
tests/conform/test-conform-main.c | 4 ++--
3 files changed, 27 insertions(+), 7 deletions(-)
diff --git a/cogl/driver/gl/gl/cogl-texture-driver-gl.c b/cogl/driver/gl/gl/cogl-texture-driver-gl.c
index 1f0e413..ac6ac98 100644
--- a/cogl/driver/gl/gl/cogl-texture-driver-gl.c
+++ b/cogl/driver/gl/gl/cogl-texture-driver-gl.c
@@ -246,10 +246,21 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
GLenum gl_error;
CoglBool status = TRUE;
+ CoglError *internal_error = NULL;
- data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
- if (!data)
- return FALSE;
+ data = _cogl_bitmap_gl_bind (source_bmp,
+ COGL_BUFFER_ACCESS_READ,
+ 0, /* hints */
+ &internal_error);
+
+ /* NB: _cogl_bitmap_gl_bind() may return NULL when successful so we
+ * have to explicitly check the cogl error pointer to catch
+ * problems... */
+ if (internal_error)
+ {
+ _cogl_propagate_error (error, internal_error);
+ return FALSE;
+ }
/* Setup gl alignment to match rowstride and top-left corner */
prep_gl_for_pixels_upload_full (ctx,
diff --git a/cogl/driver/gl/gles/cogl-texture-driver-gles.c b/cogl/driver/gl/gles/cogl-texture-driver-gles.c
index 360d46a..5a4e0fa 100644
--- a/cogl/driver/gl/gles/cogl-texture-driver-gles.c
+++ b/cogl/driver/gl/gles/cogl-texture-driver-gles.c
@@ -290,6 +290,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
CoglBitmap *bmp;
uint8_t *data;
GLenum gl_error;
+ CoglError *internal_error = NULL;
CoglBool status = TRUE;
bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp, error);
@@ -303,10 +304,18 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
- data = _cogl_bitmap_gl_bind (bmp, COGL_BUFFER_ACCESS_READ, 0, error);
- if (!data)
+ data = _cogl_bitmap_gl_bind (bmp,
+ COGL_BUFFER_ACCESS_READ,
+ 0, /* hints */
+ &internal_error);
+
+ /* NB: _cogl_bitmap_gl_bind() may return NULL when successful so we
+ * have to explicitly check the cogl error pointer to catch
+ * problems... */
+ if (internal_error)
{
cogl_object_unref (bmp);
+ _cogl_propagate_error (error, internal_error);
return FALSE;
}
diff --git a/tests/conform/test-conform-main.c b/tests/conform/test-conform-main.c
index 78eefc3..ab5dd04 100644
--- a/tests/conform/test-conform-main.c
+++ b/tests/conform/test-conform-main.c
@@ -67,8 +67,8 @@ main (int argc, char **argv)
UNPORTED_TEST (test_multitexture);
UNPORTED_TEST (test_texture_mipmaps);
ADD_TEST (test_sub_texture, 0, 0);
- ADD_TEST (test_pixel_buffer_map, 0, TEST_KNOWN_FAILURE);
- ADD_TEST (test_pixel_buffer_set_data, 0, TEST_KNOWN_FAILURE);
+ ADD_TEST (test_pixel_buffer_map, 0, 0);
+ ADD_TEST (test_pixel_buffer_set_data, 0, 0);
ADD_TEST (test_pixel_buffer_sub_region, 0, 0);
UNPORTED_TEST (test_texture_rectangle);
ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0);
--
1.7.11.3.g3c3efa5
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