[Cogl] [PATCH 1/2] Fix a warning when building the SDL2 winsys
Robert Bragg
robert at sixbynine.org
Wed Oct 3 06:01:34 PDT 2012
this looks good to land to me:
Robert Bragg <robert at linux.intel.com>
thanks,
- Robert
On Wed, Oct 3, 2012 at 12:12 PM, Neil Roberts <neil at linux.intel.com> wrote:
> The SDL2 winsys was using _cogl_set_error without including its header
> so it was giving an annoying warning. This patch also fixes some
> indentation issues.
> ---
> cogl/winsys/cogl-winsys-sdl2.c | 41 +++++++++++++++++++++--------------------
> 1 file changed, 21 insertions(+), 20 deletions(-)
>
> diff --git a/cogl/winsys/cogl-winsys-sdl2.c b/cogl/winsys/cogl-winsys-sdl2.c
> index 3ebecf3..cd991a4 100644
> --- a/cogl/winsys/cogl-winsys-sdl2.c
> +++ b/cogl/winsys/cogl-winsys-sdl2.c
> @@ -37,6 +37,7 @@
> #include "cogl-context-private.h"
> #include "cogl-onscreen-private.h"
> #include "cogl-winsys-sdl-private.h"
> +#include "cogl-error-private.h"
>
> typedef struct _CoglContextSdl2
> {
> @@ -91,9 +92,9 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
> if (SDL_VideoInit (NULL) < 0)
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "SDL_Init failed: %s",
> - SDL_GetError ());
> + COGL_WINSYS_ERROR_INIT,
> + "SDL_Init failed: %s",
> + SDL_GetError ());
> return FALSE;
> }
>
> @@ -169,9 +170,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
> if (sdl_display->dummy_window == NULL)
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "SDL_CreateWindow failed: %s",
> - SDL_GetError ());
> + COGL_WINSYS_ERROR_INIT,
> + "SDL_CreateWindow failed: %s",
> + SDL_GetError ());
> goto error;
> }
>
> @@ -180,9 +181,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
> if (sdl_display->context == NULL)
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "SDL_GL_CreateContext failed: %s",
> - SDL_GetError ());
> + COGL_WINSYS_ERROR_INIT,
> + "SDL_GL_CreateContext failed: %s",
> + SDL_GetError ());
> goto error;
> }
>
> @@ -202,8 +203,8 @@ _cogl_winsys_display_setup (CoglDisplay *display,
> if (!g_ascii_isdigit (gl_version[0]))
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "The GL driver was requested but SDL is using GLES");
> + COGL_WINSYS_ERROR_INIT,
> + "The GL driver was requested but SDL is using GLES");
> goto error;
> }
>
> @@ -235,9 +236,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
> if (!g_str_has_prefix (gl_version, "OpenGL ES 2"))
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "The GLES2 driver was requested but SDL is "
> - "not using GLES2");
> + COGL_WINSYS_ERROR_INIT,
> + "The GLES2 driver was requested but SDL is "
> + "not using GLES2");
> goto error;
> }
> break;
> @@ -246,9 +247,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
> if (!g_str_has_prefix (gl_version, "OpenGL ES 1"))
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_INIT,
> - "The GLES1 driver was requested but SDL is "
> - "not using GLES1");
> + COGL_WINSYS_ERROR_INIT,
> + "The GLES1 driver was requested but SDL is "
> + "not using GLES1");
> goto error;
> }
> break;
> @@ -365,9 +366,9 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
> if (window == NULL)
> {
> _cogl_set_error (error, COGL_WINSYS_ERROR,
> - COGL_WINSYS_ERROR_CREATE_ONSCREEN,
> - "SDL_CreateWindow failed: %s",
> - SDL_GetError ());
> + COGL_WINSYS_ERROR_CREATE_ONSCREEN,
> + "SDL_CreateWindow failed: %s",
> + SDL_GetError ());
> return FALSE;
> }
>
> --
> 1.7.11.3.g3c3efa5
>
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