[Cogl] [PATCH 2/2] build: Move most of the old experimental headers to cogl_public_h
Robert Bragg
robert at sixbynine.org
Sat Oct 6 12:11:06 PDT 2012
This looks good to land to me:
Reviewed-by: Robert Bragg <robert at linux.intel.com>
thanks,
- Robert
On Fri, Oct 5, 2012 at 6:06 PM, Damien Lespiau <damien.lespiau at gmail.com> wrote:
> From: Damien Lespiau <damien.lespiau at intel.com>
>
> This way, glib-mkenums and gobject-intrspection have the full extend of
> public, stable, API to parse.
>
> I left the wayland, kms and SDL2 winsys headers in cogl_experimental_h.
> ---
> cogl/Makefile.am | 92 +++++++++++++++++++++++++++---------------------------
> 1 files changed, 46 insertions(+), 46 deletions(-)
>
> diff --git a/cogl/Makefile.am b/cogl/Makefile.am
> index fdd29c9..c4f80ef 100644
> --- a/cogl/Makefile.am
> +++ b/cogl/Makefile.am
> @@ -60,58 +60,58 @@ DISTCLEANFILES += $(pc_files)
>
> # public api headers
> cogl_public_h = \
> - $(srcdir)/cogl1-context.h \
> + $(srcdir)/cogl-attribute-buffer.h \
> + $(srcdir)/cogl-attribute.h \
> $(srcdir)/cogl-bitmap.h \
> - $(srcdir)/cogl-color.h \
> - $(srcdir)/cogl-matrix.h \
> - $(srcdir)/cogl-offscreen.h \
> - $(srcdir)/cogl-texture.h \
> - $(srcdir)/cogl-types.h \
> + $(srcdir)/cogl-buffer.h \
> + $(srcdir)/cogl-clip-state.h \
> $(srcdir)/cogl-clutter.h \
> - $(srcdir)/cogl.h \
> - $(NULL)
> -
> -# experimental 2.0 api headers
> -# Note: we don't run glib-mkenums over these headers
> -cogl_experimental_h = \
> - $(srcdir)/cogl-object.h \
> - $(srcdir)/cogl-renderer.h \
> - $(srcdir)/cogl-swap-chain.h \
> - $(srcdir)/cogl-onscreen-template.h \
> - $(srcdir)/cogl-display.h \
> + $(srcdir)/cogl-color.h \
> $(srcdir)/cogl-context.h \
> - $(srcdir)/cogl-pipeline.h \
> - $(srcdir)/cogl-pipeline-state.h \
> - $(srcdir)/cogl-pipeline-layer-state.h \
> - $(srcdir)/cogl-snippet.h \
> - $(srcdir)/cogl-path.h \
> - $(srcdir)/cogl-gles2.h \
> + $(srcdir)/cogl-depth-state.h \
> + $(srcdir)/cogl-display.h \
> + $(srcdir)/cogl-error.h \
> + $(srcdir)/cogl-euler.h \
> + $(srcdir)/cogl-framebuffer.h \
> $(srcdir)/cogl-gles2-types.h \
> + $(srcdir)/cogl-gles2.h \
> $(srcdir)/cogl-index-buffer.h \
> - $(srcdir)/cogl-attribute-buffer.h \
> $(srcdir)/cogl-indices.h \
> - $(srcdir)/cogl-attribute.h \
> - $(srcdir)/cogl-primitive.h \
> - $(srcdir)/cogl-clip-state.h \
> - $(srcdir)/cogl-framebuffer.h \
> + $(srcdir)/cogl-matrix.h \
> + $(srcdir)/cogl-meta-texture.h \
> + $(srcdir)/cogl-object.h \
> + $(srcdir)/cogl-offscreen.h \
> + $(srcdir)/cogl-onscreen-template.h \
> $(srcdir)/cogl-onscreen.h \
> - $(srcdir)/cogl-vector.h \
> - $(srcdir)/cogl-euler.h \
> - $(srcdir)/cogl-quaternion.h \
> + $(srcdir)/cogl-path.h \
> + $(srcdir)/cogl-pipeline-layer-state.h \
> + $(srcdir)/cogl-pipeline-state.h \
> + $(srcdir)/cogl-pipeline.h \
> + $(srcdir)/cogl-pixel-buffer.h \
> $(srcdir)/cogl-poll.h \
> - $(srcdir)/cogl-texture-3d.h \
> - $(srcdir)/cogl-texture-2d.h \
> + $(srcdir)/cogl-primitive-texture.h \
> + $(srcdir)/cogl-primitive.h \
> + $(srcdir)/cogl-quaternion.h \
> + $(srcdir)/cogl-renderer.h \
> + $(srcdir)/cogl-snippet.h \
> + $(srcdir)/cogl-sub-texture.h \
> + $(srcdir)/cogl-swap-chain.h \
> $(srcdir)/cogl-texture-2d-gl.h \
> - $(srcdir)/cogl-texture-rectangle.h \
> $(srcdir)/cogl-texture-2d-sliced.h \
> - $(srcdir)/cogl-sub-texture.h \
> - $(srcdir)/cogl-meta-texture.h \
> - $(srcdir)/cogl-primitive-texture.h \
> - $(srcdir)/cogl-depth-state.h \
> - $(srcdir)/cogl-buffer.h \
> - $(srcdir)/cogl-pixel-buffer.h \
> + $(srcdir)/cogl-texture-2d.h \
> + $(srcdir)/cogl-texture-3d.h \
> + $(srcdir)/cogl-texture-rectangle.h \
> + $(srcdir)/cogl-texture.h \
> + $(srcdir)/cogl-types.h \
> + $(srcdir)/cogl-vector.h \
> $(srcdir)/cogl-version.h \
> - $(srcdir)/cogl-error.h \
> + $(srcdir)/cogl.h \
> + $(srcdir)/cogl1-context.h \
> + $(NULL)
> +
> +# experimental api headers
> +# Note: we don't run glib-mkenums or gobject introspection over these headers
> +cogl_experimental_h = \
> $(NULL)
>
> cogl_nodist_experimental_h = \
> @@ -392,7 +392,7 @@ cogl_sources_c = \
> $(NULL)
>
> if USE_GLIB
> -cogl_experimental_h += \
> +cogl_public_h += \
> $(srcdir)/cogl-glib-source.h
> cogl_sources_c += \
> $(srcdir)/cogl-glib-source.c
> @@ -403,7 +403,7 @@ cogl_public_h += \
> $(srcdir)/cogl-clutter-xlib.h \
> $(srcdir)/cogl-xlib-renderer.h
>
> -cogl_experimental_h += \
> +cogl_public_h += \
> $(srcdir)/winsys/cogl-texture-pixmap-x11.h \
> $(srcdir)/cogl-xlib.h
>
> @@ -425,7 +425,7 @@ cogl_sources_c += \
> $(srcdir)/winsys/cogl-winsys-glx.c
> endif
> if SUPPORT_WGL
> -cogl_experimental_h += \
> +cogl_public_h += \
> $(srcdir)/cogl-win32-renderer.h
>
> cogl_sources_c += \
> @@ -475,7 +475,7 @@ cogl_sources_c += \
> $(srcdir)/winsys/cogl-winsys-egl-android-private.h
> endif
> if SUPPORT_EGL
> -cogl_experimental_h += \
> +cogl_public_h += \
> $(srcdir)/cogl-egl.h
> cogl_nodist_experimental_h += \
> $(builddir)/cogl-egl-defines.h
> @@ -486,7 +486,7 @@ cogl_sources_c += \
> $(srcdir)/winsys/cogl-winsys-egl-private.h
> endif
> if SUPPORT_SDL
> -cogl_experimental_h += $(srcdir)/cogl-sdl.h
> +cogl_public_h += $(srcdir)/cogl-sdl.h
> cogl_sources_c += \
> $(srcdir)/winsys/cogl-winsys-sdl-private.h \
> $(srcdir)/winsys/cogl-winsys-sdl.c \
> --
> 1.7.7.5
>
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