[Cogl] [PATCH 14/53] doc: s/Fuction/Function/
Damien Lespiau
damien.lespiau at gmail.com
Tue Jan 1 06:30:50 PST 2013
From: Damien Lespiau <damien.lespiau at intel.com>
---
cogl/cogl-offscreen.h | 2 +-
cogl/cogl-texture-3d.h | 2 +-
cogl/cogl-texture.h | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/cogl/cogl-offscreen.h b/cogl/cogl-offscreen.h
index 8e228d4..104358c 100644
--- a/cogl/cogl-offscreen.h
+++ b/cogl/cogl-offscreen.h
@@ -35,7 +35,7 @@ COGL_BEGIN_DECLS
/**
* SECTION:cogl-offscreen
- * @short_description: Fuctions for creating and manipulating offscreen
+ * @short_description: Functions for creating and manipulating offscreen
* framebuffers.
*
* Cogl allows creating and operating on offscreen framebuffers.
diff --git a/cogl/cogl-texture-3d.h b/cogl/cogl-texture-3d.h
index 1ddde33..daf79b1 100644
--- a/cogl/cogl-texture-3d.h
+++ b/cogl/cogl-texture-3d.h
@@ -35,7 +35,7 @@ COGL_BEGIN_DECLS
/**
* SECTION:cogl-texture-3d
- * @short_description: Fuctions for creating and manipulating 3D textures
+ * @short_description: Functions for creating and manipulating 3D textures
*
* These functions allow 3D textures to be used. 3D textures can be
* thought of as layers of 2D images arranged into a cuboid
diff --git a/cogl/cogl-texture.h b/cogl/cogl-texture.h
index a8d3fea..069606f 100644
--- a/cogl/cogl-texture.h
+++ b/cogl/cogl-texture.h
@@ -43,7 +43,7 @@ COGL_BEGIN_DECLS
/**
* SECTION:cogl-texture
- * @short_description: Fuctions for creating and manipulating textures
+ * @short_description: Functions for creating and manipulating textures
*
* Cogl allows creating and manipulating textures using a uniform
* API that tries to hide all the various complexities of creating,
--
1.7.7.5
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