[Cogl] [PATCH 03/11] texture-2d: Add _new_from_file api
Robert Bragg
robert at sixbynine.org
Thu Jun 27 09:22:10 PDT 2013
From: Robert Bragg <robert at linux.intel.com>
This adds a cogl_texture_2d_new_from_file() api since we are planning to
remove cogl_texture_new_from_file() but don't want to loose the
convenience it had.
---
cogl/cogl-texture-2d.c | 25 +++++++++++++++++++++++++
cogl/cogl-texture-2d.h | 27 +++++++++++++++++++++++++++
doc/reference/cogl2/cogl2-sections.txt | 1 +
3 files changed, 53 insertions(+)
diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c
index 38e6212..609960e 100644
--- a/cogl/cogl-texture-2d.c
+++ b/cogl/cogl-texture-2d.c
@@ -192,6 +192,31 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
}
CoglTexture2D *
+cogl_texture_2d_new_from_file (CoglContext *ctx,
+ const char *filename,
+ CoglPixelFormat internal_format,
+ CoglError **error)
+{
+ CoglBitmap *bmp;
+ CoglTexture2D *tex_2d = NULL;
+
+ _COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
+
+ bmp = cogl_bitmap_new_from_file (ctx, filename, error);
+ if (bmp == NULL)
+ return NULL;
+
+ tex_2d = _cogl_texture_2d_new_from_bitmap (bmp,
+ internal_format,
+ TRUE, /* can convert in-place */
+ error);
+
+ cogl_object_unref (bmp);
+
+ return tex_2d;
+}
+
+CoglTexture2D *
cogl_texture_2d_new_from_data (CoglContext *ctx,
int width,
int height,
diff --git a/cogl/cogl-texture-2d.h b/cogl/cogl-texture-2d.h
index 5a5ff2f..c1ae57f 100644
--- a/cogl/cogl-texture-2d.h
+++ b/cogl/cogl-texture-2d.h
@@ -103,6 +103,33 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
CoglPixelFormat internal_format);
/**
+ * cogl_texture_2d_new_from_file:
+ * @ctx: A #CoglContext
+ * @filename: the file to load
+ * @internal_format: the #CoglPixelFormat to use for the GPU storage of the
+ * texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied
+ * format similar to the format of the source data will be used. The
+ * default blending equations of Cogl expect premultiplied color data;
+ * the main use of passing a non-premultiplied format here is if you
+ * have non-premultiplied source data and are going to adjust the blend
+ * mode (see cogl_material_set_blend()) or use the data for something
+ * other than straight blending.
+ * @error: A #CoglError to catch exceptional errors or %NULL
+ *
+ * Creates a #CoglTexture2D from an image file.
+ *
+ * Return value: A newly created #CoglTexture2D or %NULL on failure
+ * and @error will be updated.
+ *
+ * Since: 1.16
+ */
+CoglTexture2D *
+cogl_texture_2d_new_from_file (CoglContext *ctx,
+ const char *filename,
+ CoglPixelFormat internal_format,
+ CoglError **error);
+
+/**
* cogl_texture_2d_new_from_data:
* @ctx: A #CoglContext
* @width: width of texture in pixels
diff --git a/doc/reference/cogl2/cogl2-sections.txt b/doc/reference/cogl2/cogl2-sections.txt
index bd250d1..9e7df49 100644
--- a/doc/reference/cogl2/cogl2-sections.txt
+++ b/doc/reference/cogl2/cogl2-sections.txt
@@ -361,6 +361,7 @@ cogl_is_texture_2d
<SUBSECTION>
cogl_texture_2d_new_with_size
+cogl_texture_2d_new_from_file
cogl_texture_2d_new_from_bitmap
cogl_texture_2d_new_from_data
cogl_texture_2d_gl_new_from_foreign
--
1.8.2.1
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