[Cogl] [PATCH 1/3] cogl-gst: video-sink: add NV12 support
Neil Roberts
neil at linux.intel.com
Tue Jan 21 09:33:56 PST 2014
This adds a cogl-gst renderer to decode NV12 data. NV12 is split into
two buffers, one for the luma component and another for the two
chrominance components at a quarter of the resolution. The second
buffer is uploaded to a two-component RG texture. RG-component
textures are only supported if COGL_FEATURE_ID_TEXTURE_RG is
advertised by Cogl so the NV12 cap is also only advertised when that
is available.
Based on a patch by Lionel Landwerlin which was in turn based on a
patch from Edward Hervey and Matthieu Bouron for Clutter-Gst:
https://bugzilla.gnome.org/show_bug.cgi?id=712832
---
cogl-gst/cogl-gst-video-sink.c | 117 ++++++++++++++++++++++++++++++++++++++---
1 file changed, 111 insertions(+), 6 deletions(-)
diff --git a/cogl-gst/cogl-gst-video-sink.c b/cogl-gst/cogl-gst-video-sink.c
index 1b83c9e..7708f59 100644
--- a/cogl-gst/cogl-gst-video-sink.c
+++ b/cogl-gst/cogl-gst-video-sink.c
@@ -51,7 +51,8 @@
"RGBA," \
"BGRA," \
"RGB," \
- "BGR }"
+ "BGR," \
+ "NV12 }"
#define SINK_CAPS GST_VIDEO_CAPS_MAKE (BASE_SINK_CAPS)
@@ -99,12 +100,14 @@ typedef enum
COGL_GST_AYUV,
COGL_GST_YV12,
COGL_GST_SURFACE,
- COGL_GST_I420
+ COGL_GST_I420,
+ COGL_GST_NV12
} CoglGstVideoFormat;
typedef enum
{
- COGL_GST_RENDERER_NEEDS_GLSL = (1 << 0)
+ COGL_GST_RENDERER_NEEDS_GLSL = (1 << 0),
+ COGL_GST_RENDERER_NEEDS_TEXTURE_RG = (1 << 1)
} CoglGstRendererFlag;
/* We want to cache the snippets instead of recreating a new one every
@@ -828,11 +831,105 @@ static CoglGstRenderer ayuv_glsl_renderer =
cogl_gst_ayuv_upload,
};
+static void
+cogl_gst_nv12_glsl_setup_pipeline (CoglGstVideoSink *sink,
+ CoglPipeline *pipeline)
+{
+ CoglGstVideoSinkPrivate *priv = sink->priv;
+ static SnippetCache snippet_cache;
+ SnippetCacheEntry *entry;
+
+ entry = get_cache_entry (sink, &snippet_cache);
+
+ if (entry == NULL)
+ {
+ char *source;
+
+ source =
+ g_strdup_printf ("vec4\n"
+ "cogl_gst_sample_video%i (vec2 UV)\n"
+ "{\n"
+ " vec4 color;\n"
+ " float y = 1.1640625 *\n"
+ " (texture2D (cogl_sampler%i, UV).a -\n"
+ " 0.0625);\n"
+ " vec2 uv = texture2D (cogl_sampler%i, UV).rg;\n"
+ " uv -= 0.5;\n"
+ " float u = uv.x;\n"
+ " float v = uv.y;\n"
+ " color.r = y + 1.59765625 * v;\n"
+ " color.g = y - 0.390625 * u - 0.8125 * v;\n"
+ " color.b = y + 2.015625 * u;\n"
+ " color.a = 1.0;\n"
+ " return color;\n"
+ "}\n",
+ priv->custom_start,
+ priv->custom_start,
+ priv->custom_start + 1);
+
+ entry = add_cache_entry (sink, &snippet_cache, source);
+ g_free (source);
+ }
+
+ setup_pipeline_from_cache_entry (sink, pipeline, entry, 2);
+}
+
+static CoglBool
+cogl_gst_nv12_upload (CoglGstVideoSink *sink,
+ GstBuffer *buffer)
+{
+ CoglGstVideoSinkPrivate *priv = sink->priv;
+ GstVideoFrame frame;
+
+ if (!gst_video_frame_map (&frame, &priv->info, buffer, GST_MAP_READ))
+ goto map_fail;
+
+ clear_frame_textures (sink);
+
+ priv->frame[0] =
+ video_texture_new_from_data (priv->ctx,
+ GST_VIDEO_INFO_COMP_WIDTH (&priv->info, 0),
+ GST_VIDEO_INFO_COMP_HEIGHT (&priv->info, 0),
+ COGL_PIXEL_FORMAT_A_8,
+ priv->info.stride[0],
+ frame.data[0]);
+
+ priv->frame[1] =
+ video_texture_new_from_data (priv->ctx,
+ GST_VIDEO_INFO_COMP_WIDTH (&priv->info, 1),
+ GST_VIDEO_INFO_COMP_HEIGHT (&priv->info, 1),
+ COGL_PIXEL_FORMAT_RG_88,
+ priv->info.stride[1],
+ frame.data[1]);
+
+ gst_video_frame_unmap (&frame);
+
+ return TRUE;
+
+ map_fail:
+ {
+ GST_ERROR_OBJECT (sink, "Could not map incoming video frame");
+ return FALSE;
+ }
+}
+
+static CoglGstRenderer nv12_glsl_renderer =
+{
+ "NV12 glsl",
+ COGL_GST_NV12,
+ COGL_GST_RENDERER_NEEDS_GLSL | COGL_GST_RENDERER_NEEDS_TEXTURE_RG,
+ GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES ("memory:SystemMemory",
+ "NV12")),
+ 2, /* n_layers */
+ cogl_gst_nv12_glsl_setup_pipeline,
+ cogl_gst_nv12_upload,
+};
+
static GSList*
cogl_gst_build_renderers_list (CoglContext *ctx)
{
GSList *list = NULL;
- CoglBool has_glsl;
+ CoglGstRendererFlag flags = 0;
int i;
static CoglGstRenderer *const renderers[] =
{
@@ -841,13 +938,18 @@ cogl_gst_build_renderers_list (CoglContext *ctx)
&yv12_glsl_renderer,
&i420_glsl_renderer,
&ayuv_glsl_renderer,
+ &nv12_glsl_renderer,
NULL
};
- has_glsl = cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL);
+ if (cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL))
+ flags |= COGL_GST_RENDERER_NEEDS_GLSL;
+
+ if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_RG))
+ flags |= COGL_GST_RENDERER_NEEDS_TEXTURE_RG;
for (i = 0; renderers[i]; i++)
- if (has_glsl || !(renderers[i]->flags & COGL_GST_RENDERER_NEEDS_GLSL))
+ if ((renderers[i]->flags & flags) == renderers[i]->flags)
list = g_slist_prepend (list, renderers[i]);
return list;
@@ -969,6 +1071,9 @@ cogl_gst_video_sink_parse_caps (GstCaps *caps,
format = COGL_GST_AYUV;
bgr = FALSE;
break;
+ case GST_VIDEO_FORMAT_NV12:
+ format = COGL_GST_NV12;
+ break;
case GST_VIDEO_FORMAT_RGB:
format = COGL_GST_RGB24;
bgr = FALSE;
--
1.8.4.2
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