[compiz] [PATCH] Add GLX 1.3 + conformant
GLX_EXT_texture_from_pixmap support
James Jones
jajones at nvidia.com
Fri Apr 7 16:36:44 PDT 2006
Err, right. I attached the wrong patch. Here's the new and
improved, AKA not missing a define version.
-James Jones
On Friday 07 April 2006 03:37 pm, James Jones wrote:
> As promised awhile ago...
>
> This patch makes compiz conformant with the latest published
> version of the GLX_EXT_texture_from_pixmap specification. It has
> been tested to be fully backwards compatible as well, so it will
> still work with current versions of Xgl. If GLX 1.3 support
> isn't available, it just falls back to the existing use of
> XVisualInfo. However, my version of Xgl is a bit dated. Someone
> might want to test with the latest bits before commiting.
>
> Support for Y-Inverted framebuffers is added if GLX 1.3 is
> present. Hopefully this can be easily merged with the AIGLX patch
> that was floating around a while ago.
>
> The patch also adds a command line option to force indirect
> rendering. This is useful when testing on implementations that
> support both direct and indirect rendering.
>
> Aaron Plattner contributed some of the texture format setup code
> and has been keeping our local compiz git repository in sync with
> the CVS version.
>
> NOTE: This does NOT work directly with current NVIDIA drivers
> (1.0-8756). Xgl is still required. A future release of the
> NVIDIA driver will contain the necessary
> GLX_EXT_texture_from_pixmap extension that will allow compiz to
> run natively without Xgl. I'm sending this out now to ease the
> burden of maintaining the patch, as compiz is evolving rapidly.
>
> Thanks,
> -James Jones
>
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