moppsy at comcast.net
Mon Oct 9 11:59:24 PDT 2006
On Mon 9.Oct'06 at 15:49:03 +0100, Mike Dransfield wrote:
> Thanks for these moppsy
Not a problem.
> This keeps state of applications, I find it very useful. The initial
> position doesn't
> seem to work but everything else does. This plugin is very useful
> because it allows
> compiz effects to be used as screensavers.
Initial position isn't working because of the name of the atom being
sent to put. In state.c at line 913
XInternAtom (w->screen->display->display, "_BERYL_PUT_WINDOW"
should be XInternAtom (w->screen->display->display, "_COMPIZ_PUT_WINDOW"
Also, if you didn't know, initial position uses put to do the actual
window moving. So it needs to be loaded too.
This was another area where I was unsure of how to actually pull this
off. It was never my intention to use put in this way, but it was
requested by a lot of people so I did the best I could.
As usual, any advice or suggestions are welcome.
> *Water Quad Patch*
> I also have a patch from moppsy for the quad water wave. It seems to
> work, I removed
> the shiver patches because they require patches to wobbly.
Oh, this is such a hack. I tried to just follow the conventions in the
source and extend line into quad. I'm not sure if I did softwareQuads
correctly, It's just a data munge to squeeze it through softwareLines.
I also put logic to ignore the active window and by pass drawing water
on it. It's just a test of the window ID during texture drawing to match
on the active window when windowWave was initiated.
I did this because I was trying to mimic the MacOS effect of dropping
widgets and having water drawing on the window just looked kind of silly.
The modification I did to wobbly for this was just a client event handler
that would call shiver. Though just like in put, I'm not sure if this was
the best way to do this. I probably could have just used dbus to do both.
Oh well, again, any suggestions, comments, insults or accolades would
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