[compiz] [PATCH] Always use mipmaps in cube plugin
Bartosz Taudul
wolf.pld at gmail.com
Wed Jun 27 02:42:44 PDT 2007
On 6/27/07, Danny Baumann <dannybaumann at web.de> wrote:
> > Anisotropic filtering isn't exactly cheap. That's probably why cube
> > works the way it does.
> While you are right with that, I think a lot of people have GFX cards
> sufficiently powerful to handle anisotropic filtering.
I don't think that anisotropic filtering will have noticable performance hit.
> I think having an option for this (same as for mipmapping) would
> definitely make sense here as it improves cube display quality a lot.
Anisotropic filtering was an option in beryl and nobody complained ;)
> Only problem now is that Bartosz forgot to attach the patch ;-)
I did attached it. Maybe mailing list cut it off. I'll put in on some
website when I get home.
Or maybe you're referring to the anisotropic filtering patch, then
yes, I didn't made it yet for compiz ;)
wolf
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