[CREATE] an interesting development?

Jehan Pagès jehan.marmottard at gmail.com
Wed Jun 4 02:34:50 PDT 2014


Hi,

On Wed, Jun 4, 2014 at 9:16 AM, Tobias Ellinghaus <houz at gmx.de> wrote:
> Am Mittwoch, 4. Juni 2014, 11:00:25 schrieb Camille Bissuel:
>> Hi all,
>
> Hi.
>
>> at least, it can allow Blender's people to study the code... maybe it may
>> help the Cycle rendering engine.
>
> I don't think that any code will be released.
>
>> So that's quite a good news ;)
>
> It is at least good for those that want a good renderer without any
> philosophical limitations (i.e., only free software, …).

Well it's especially good for Pixar, because they can spread the
usage, hence sale, of their software. I guess that up to now only very
big studios, with either employees having already knowledge of
RenderMan, or else big enough to be able to spare the learning curve
time, would have bought licenses. Whereas now probably a lot of people
will try it out and at least get the basics of the software before
even be hired. Good bargain for the studios (much worse for the
individuals who will be required to have this item in their resume
from now on!).
Also that allows studios to test the software before buying, which is
less scary (because I imagine the commercial license is very
expensive, so smaller studios would want to be sure that will really
suit them beforehand).

In any case, very nice marketing move, but in my opinion totally
useless for serious usage, and even harmful for individuals. Because
any production done is doomed to remain a toy (however good it ends
up, you are not allowed to do anything with it other than being proud
of it and showing to people). Or worse that's a good way to set
yourself in jail (you force yourself to buy the license at some point
or another if ever you become proficient with it and wants to do
business).

Jehan


>> Have a nice day,
>> Camille
>
> Tobias
>
> [...]
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