dbus/dbus dbus-transport-unix.c,1.43,1.44
Havoc Pennington
hp at freedesktop.org
Thu Nov 25 18:29:02 PST 2004
Update of /cvs/dbus/dbus/dbus
In directory gabe:/tmp/cvs-serv22275/dbus
Modified Files:
dbus-transport-unix.c
Log Message:
2004-11-25 Havoc Pennington <hp at redhat.com>
* dbus/dbus-transport-unix.c (unix_do_iteration): if we're going
to write, without reading or blocking, try it before the poll()
and skip the poll() if nothing remains to write. This is about a
3% speedup in the echo client/server
Index: dbus-transport-unix.c
===================================================================
RCS file: /cvs/dbus/dbus/dbus/dbus-transport-unix.c,v
retrieving revision 1.43
retrieving revision 1.44
diff -u -d -r1.43 -r1.44
--- dbus-transport-unix.c 26 Nov 2004 01:53:13 -0000 1.43
+++ dbus-transport-unix.c 26 Nov 2004 02:29:00 -0000 1.44
@@ -945,13 +945,36 @@
if (_dbus_transport_get_is_authenticated (transport))
{
+ /* This is kind of a hack; if we have stuff to write, then try
+ * to avoid the poll. This is probably about a 5% speedup on an
+ * echo client/server.
+ *
+ * If both reading and writing were requested, we want to avoid this
+ * since it could have funky effects:
+ * - both ends spinning waiting for the other one to read
+ * data so they can finish writing
+ * - prioritizing all writing ahead of reading
+ */
+ if ((flags & DBUS_ITERATION_DO_WRITING) &&
+ !(flags & (DBUS_ITERATION_DO_READING | DBUS_ITERATION_BLOCK)) &&
+ !transport->disconnected &&
+ _dbus_connection_has_messages_to_send_unlocked (transport->connection))
+ {
+ do_writing (transport);
+
+ if (transport->disconnected ||
+ !_dbus_connection_has_messages_to_send_unlocked (transport->connection))
+ goto out;
+ }
+
+ /* If we get here, we decided to do the poll() after all */
_dbus_assert (unix_transport->read_watch);
if (flags & DBUS_ITERATION_DO_READING)
poll_fd.events |= _DBUS_POLLIN;
_dbus_assert (unix_transport->write_watch);
if (flags & DBUS_ITERATION_DO_WRITING)
- poll_fd.events |= _DBUS_POLLOUT;
+ poll_fd.events |= _DBUS_POLLOUT;
}
else
{
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