[Bug 27729] [r300g, mesa] gallium compressed texture problems

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 29 05:11:00 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=27729

--- Comment #16 from Marek Olšák <maraeo at gmail.com> 2010-04-29 05:11:00 PDT ---
(In reply to comment #15)
> In the meantime 95bfc8f32571751c5c9ec6d8e84f5e3c28d1b20e has been committed
> from Marek Olšák which is a subset of attached "patch for r300g
> is_format_supported()", but which appears to also fix the r300g problem.

Yes but the S3TC code appears to be bloody slow, e.g. the TA3D game seems to
load a new texture everytime a new GUI element shows up and during that the
game basically locks up for 5 seconds with 100% CPU load. This is unbearable.

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